Struct gfx::handle::Texture []

pub struct Texture<R, S>(_, _)
where
    R: Resources
;

Typed texture object

Methods

impl<R, S> Texture<R, S> where
    R: Resources

Get texture descriptor

Trait Implementations

impl<R, S> Eq for Texture<R, S> where
    R: Resources + Eq,
    S: Eq

impl<R, S> PartialEq<Texture<R, S>> for Texture<R, S> where
    R: Resources + PartialEq<R>,
    S: PartialEq<S>, 

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl<R, S> Clone for Texture<R, S> where
    R: Resources + Clone,
    S: Clone

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl<R, S> Hash for Texture<R, S> where
    R: Resources + Hash,
    S: Hash

impl<R, S> Debug for Texture<R, S> where
    R: Resources + Debug,
    S: Debug

Formats the value using the given formatter.