Struct gfx::PixelShader
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pub struct PixelShader<R>(_) where R: Resources;
Methods
impl<R> PixelShader<R> where R: Resources
Trait Implementations
impl<R> Debug for PixelShader<R> where R: Resources + Debug
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter.
impl<R> PartialEq<PixelShader<R>> for PixelShader<R> where R: Resources + PartialEq<R>
fn eq(&self, __arg_0: &PixelShader<R>) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &PixelShader<R>) -> bool
This method tests for !=
.
impl<R> Hash for PixelShader<R> where R: Resources + Hash
impl<R> Eq for PixelShader<R> where R: Resources + Eq
impl<R> Clone for PixelShader<R> where R: Resources + Clone
fn clone(&self) -> PixelShader<R>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more