Enum gfx::format::Float
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pub enum Float {}
Trait Implementations
impl Debug for Float
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter.
impl PartialOrd<Float> for Float
fn partial_cmp(&self, __arg_0: &Float) -> Option<Ordering>
impl PartialEq<Float> for Float
fn eq(&self, __arg_0: &Float) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0
This method tests for !=
.
impl TextureChannel for Float
impl ChannelTyped for Float
type ShaderType = f32
Shader-visible type that corresponds to this channel. For example, normalized integers are visible as floats. Read more
fn get_channel_type() -> ChannelType
Return the run-time value of the type.
impl Ord for Float
impl Hash for Float
impl RenderChannel for Float
impl Eq for Float
impl Copy for Float
impl Clone for Float
fn clone(&self) -> Float
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more