Struct gfx::handle::Texture []

pub struct Texture<R, S>(_, _) where R: Resources;

Typed texture object

Methods

impl<R, S> Texture<R, S> where R: Resources

Get texture descriptor

Trait Implementations

impl<R, S> Clone for Texture<R, S> where R: Resources + Clone, S: Clone

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl<R, S> Debug for Texture<R, S> where R: Resources + Debug, S: Debug

Formats the value using the given formatter.

impl<R, S> Hash for Texture<R, S> where R: Resources + Hash, S: Hash

impl<R, S> PartialEq<Texture<R, S>> for Texture<R, S> where R: Resources + PartialEq<R>, S: PartialEq<S>

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl<R, S> Typed for Texture<R, S> where R: Resources

The raw type behind the phantom.

Crete a new phantom from the raw type.

Get an internal reference to the raw type.