Struct gfx::state::Depth []

pub struct Depth {
    pub fun: Comparison,
    pub write: bool,
}

Depth test state.

Fields

fun: Comparison

Comparison function to use.

write: bool

Specify whether to write to the depth buffer or not.

Trait Implementations

impl Ord for Depth

fn cmp(&self, __arg_0: &Depth) -> Ordering

impl PartialOrd<Depth> for Depth

fn partial_cmp(&self, __arg_0: &Depth) -> Option<Ordering>

fn lt(&self, __arg_0: &Depth) -> bool

fn le(&self, __arg_0: &Depth) -> bool

fn gt(&self, __arg_0: &Depth) -> bool

fn ge(&self, __arg_0: &Depth) -> bool

impl Eq for Depth

impl Hash for Depth

fn hash<__H>(&self, __arg_0: &mut __H) where __H: Hasher

impl Debug for Depth

fn fmt(&self, __arg_0: &mut Formatter) -> Result<()Error>

Formats the value using the given formatter.

impl PartialEq<Depth> for Depth

fn eq(&self, __arg_0: &Depth) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, __arg_0: &Depth) -> bool

This method tests for !=.

impl Clone for Depth

fn clone(&self) -> Depth

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl Copy for Depth

impl Default for Depth

fn default() -> Depth

Returns the "default value" for a type. Read more