Struct geo::LineString [] [src]

pub struct LineString<T>(pub Vec<Point<T>>) where T: Float;

Trait Implementations

impl<T: Debug> Debug for LineString<T> where T: Float
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl<T: Clone> Clone for LineString<T> where T: Float
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fn clone(&self) -> LineString<T>

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl<T: PartialEq> PartialEq for LineString<T> where T: Float
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fn eq(&self, __arg_0: &LineString<T>) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, __arg_0: &LineString<T>) -> bool

This method tests for !=.

impl<T> Centroid<T> for LineString<T> where T: Float
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fn centroid(&self) -> Option<Point<T>>

Centroid on a LineString is the mean of the middle of the segment weighted by the length of the segments.

impl<T> Contains<Point<T>> for LineString<T> where T: Float
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fn contains(&self, p: &Point<T>) -> bool

Checks if the geometry A is completely inside the B geometry. Read more

impl<T> Intersects<LineString<T>> for LineString<T> where T: Float
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fn intersects(&self, linestring: &LineString<T>) -> bool

Checks if the geometry A intersects the geometry B. Read more

impl<T> Length<T> for LineString<T> where T: Float
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fn length(&self) -> T

Calculation the length of a Line Read more

impl<T> BoundingBox<T> for LineString<T> where T: Float
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fn bbox(&self) -> Option<Bbox<T>>

Return the BoundingBox for a LineString

impl<T> Simplify<T> for LineString<T> where T: Float
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fn simplify(&self, epsilon: &T) -> LineString<T>

Returns the simplified representation of a LineString, using the Ramer–Douglas–Peucker algorithm Read more