Struct geo::Polygon [] [src]

pub struct Polygon<T>(pub LineString<T>, pub Vec<LineString<T>>) where T: Float;

Trait Implementations

impl<T: Debug> Debug for Polygon<T> where T: Float
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl<T: Clone> Clone for Polygon<T> where T: Float
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fn clone(&self) -> Polygon<T>

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl<T: PartialEq> PartialEq for Polygon<T> where T: Float
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fn eq(&self, __arg_0: &Polygon<T>) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, __arg_0: &Polygon<T>) -> bool

This method tests for !=.

impl<T> Centroid<T> for Polygon<T> where T: Float + FromPrimitive
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fn centroid(&self) -> Option<Point<T>>

Centroid on a Polygon. See: https://en.wikipedia.org/wiki/Centroid

impl<T> Contains<Point<T>> for Polygon<T> where T: Float
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fn contains(&self, p: &Point<T>) -> bool

Checks if the geometry A is completely inside the B geometry. Read more

impl<T> Contains<LineString<T>> for Polygon<T> where T: Float
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fn contains(&self, linestring: &LineString<T>) -> bool

Checks if the geometry A is completely inside the B geometry. Read more

impl<T> Intersects<LineString<T>> for Polygon<T> where T: Float
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fn intersects(&self, linestring: &LineString<T>) -> bool

Checks if the geometry A intersects the geometry B. Read more

impl<T> Area<T> for Polygon<T> where T: Float
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fn area(&self) -> T