[−][src]Struct geo::MultiPoint
A collection of Point
s. Can
be created from a Vec
of Point
s, or from an
Iterator which yields Point
s. Iterating over this
object yields the component Point
s.
Semantics
The interior and the boundary are the union of the
interior and the boundary of the constituent points. In
particular, the boundary of a MultiPoint
is always
empty.
Examples
Iterating over a MultiPoint
yields the Point
s inside.
use geo_types::{MultiPoint, Point}; let points: MultiPoint<_> = vec![(0., 0.), (1., 2.)].into(); for point in points { println!("Point x = {}, y = {}", point.x(), point.y()); }
Trait Implementations
impl<T> Area<T> for MultiPoint<T> where
T: CoordinateType,
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T: CoordinateType,
fn signed_area(&self) -> T
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fn unsigned_area(&self) -> T
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impl<T> BoundingRect<T> for MultiPoint<T> where
T: CoordinateType,
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T: CoordinateType,
type Output = Option<Rect<T>>
fn bounding_rect(&self) -> Self::Output
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Return the BoundingRect for a MultiPoint
impl<T> Centroid for MultiPoint<T> where
T: Float,
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T: Float,
use geo::algorithm::centroid::Centroid; use geo::{MultiPoint, Point}; let empty: Vec<Point<f64>> = Vec::new(); let empty_multi_points: MultiPoint<_> = empty.into(); assert_eq!(empty_multi_points.centroid(), None); let points: MultiPoint<_> = vec![(5., 1.), (1., 3.), (3., 2.)].into(); assert_eq!(points.centroid(), Some(Point::new(3., 2.)));
impl<T> Clone for MultiPoint<T> where
T: Clone + CoordinateType,
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T: Clone + CoordinateType,
fn clone(&self) -> MultiPoint<T>
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fn clone_from(&mut self, source: &Self)
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impl<F: Float> ClosestPoint<F, Point<F>> for MultiPoint<F>
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fn closest_point(&self, p: &Point<F>) -> Closest<F>
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impl<T> ConcaveHull for MultiPoint<T> where
T: Float + RTreeNum + HasKernel,
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T: Float + RTreeNum + HasKernel,
type Scalar = T
fn concave_hull(&self, concavity: T) -> Polygon<T>
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impl<G, T> Contains<G> for MultiPoint<T> where
T: CoordinateType,
Point<T>: Contains<G>,
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T: CoordinateType,
Point<T>: Contains<G>,
impl<T> ConvexHull for MultiPoint<T> where
T: HasKernel,
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T: HasKernel,
type Scalar = T
fn convex_hull(&self) -> Polygon<T>
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impl<T> Debug for MultiPoint<T> where
T: Debug + CoordinateType,
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T: Debug + CoordinateType,
impl<T> Eq for MultiPoint<T> where
T: Eq + CoordinateType,
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T: Eq + CoordinateType,
impl<T> EuclideanDistance<T, MultiPoint<T>> for Point<T> where
T: Float,
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T: Float,
fn euclidean_distance(&self, points: &MultiPoint<T>) -> T
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Minimum distance from a Point to a MultiPoint
impl<T> EuclideanDistance<T, Point<T>> for MultiPoint<T> where
T: Float,
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T: Float,
fn euclidean_distance(&self, point: &Point<T>) -> T
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Minimum distance from a MultiPoint to a Point
impl<T> ExtremeIndices for MultiPoint<T> where
T: Signed + HasKernel,
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T: Signed + HasKernel,
fn extreme_indices(&self) -> Result<Extremes, ()>
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impl<T, IP> From<IP> for MultiPoint<T> where
IP: Into<Point<T>>,
T: CoordinateType,
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IP: Into<Point<T>>,
T: CoordinateType,
fn from(x: IP) -> MultiPoint<T>
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Convert a single Point
(or something which can be converted to a Point
) into a
one-member MultiPoint
impl<T> From<MultiPoint<T>> for Geometry<T> where
T: CoordinateType,
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T: CoordinateType,
fn from(x: MultiPoint<T>) -> Geometry<T>
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impl<T, IP> From<Vec<IP>> for MultiPoint<T> where
IP: Into<Point<T>>,
T: CoordinateType,
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IP: Into<Point<T>>,
T: CoordinateType,
fn from(v: Vec<IP>) -> MultiPoint<T>
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Convert a Vec
of Points
(or Vec
of things which can be converted to a Point
) into a
MultiPoint
.
impl<T, IP> FromIterator<IP> for MultiPoint<T> where
IP: Into<Point<T>>,
T: CoordinateType,
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IP: Into<Point<T>>,
T: CoordinateType,
fn from_iter<I>(iter: I) -> MultiPoint<T> where
I: IntoIterator<Item = IP>,
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I: IntoIterator<Item = IP>,
Collect the results of a Point
iterator into a MultiPoint
impl<T> Hash for MultiPoint<T> where
T: Hash + CoordinateType,
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T: Hash + CoordinateType,
fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
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__H: Hasher,
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl<T, G> Intersects<G> for MultiPoint<T> where
T: CoordinateType,
Point<T>: Intersects<G>,
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T: CoordinateType,
Point<T>: Intersects<G>,
fn intersects(&self, rhs: &G) -> bool
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impl<T> Intersects<MultiPoint<T>> for Coordinate<T> where
MultiPoint<T>: Intersects<Coordinate<T>>,
T: CoordinateType,
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MultiPoint<T>: Intersects<Coordinate<T>>,
T: CoordinateType,
fn intersects(&self, rhs: &MultiPoint<T>) -> bool
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impl<T> Intersects<MultiPoint<T>> for Line<T> where
MultiPoint<T>: Intersects<Line<T>>,
T: CoordinateType,
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MultiPoint<T>: Intersects<Line<T>>,
T: CoordinateType,
fn intersects(&self, rhs: &MultiPoint<T>) -> bool
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impl<T> Intersects<MultiPoint<T>> for Polygon<T> where
MultiPoint<T>: Intersects<Polygon<T>>,
T: CoordinateType,
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MultiPoint<T>: Intersects<Polygon<T>>,
T: CoordinateType,
fn intersects(&self, rhs: &MultiPoint<T>) -> bool
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impl<T> Intersects<MultiPoint<T>> for Rect<T> where
MultiPoint<T>: Intersects<Rect<T>>,
T: CoordinateType,
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MultiPoint<T>: Intersects<Rect<T>>,
T: CoordinateType,
fn intersects(&self, rhs: &MultiPoint<T>) -> bool
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impl<T> IntoIterator for MultiPoint<T> where
T: CoordinateType,
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T: CoordinateType,
Iterate over the Point
s in this MultiPoint
.
type Item = Point<T>
The type of the elements being iterated over.
type IntoIter = IntoIter<Point<T>>
Which kind of iterator are we turning this into?
fn into_iter(self) -> <MultiPoint<T> as IntoIterator>::IntoIter
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impl<T: CoordinateType, NT: CoordinateType> MapCoords<T, NT> for MultiPoint<T>
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type Output = MultiPoint<NT>
fn map_coords(&self, func: impl Fn(&(T, T)) -> (NT, NT) + Copy) -> Self::Output
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impl<T: CoordinateType> MapCoordsInplace<T> for MultiPoint<T>
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impl<T> PartialEq<MultiPoint<T>> for MultiPoint<T> where
T: PartialEq<T> + CoordinateType,
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T: PartialEq<T> + CoordinateType,
fn eq(&self, other: &MultiPoint<T>) -> bool
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fn ne(&self, other: &MultiPoint<T>) -> bool
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impl<T> Rotate<T> for MultiPoint<T> where
T: Float + FromPrimitive,
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T: Float + FromPrimitive,
fn rotate(&self, angle: T) -> Self
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Rotate the contained Points about their centroids by the given number of degrees
impl<T> StructuralEq for MultiPoint<T> where
T: CoordinateType,
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T: CoordinateType,
impl<T> StructuralPartialEq for MultiPoint<T> where
T: CoordinateType,
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T: CoordinateType,
impl<T> TryFrom<Geometry<T>> for MultiPoint<T> where
T: Float,
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T: Float,
type Error = FailedToConvertError
The type returned in the event of a conversion error.
fn try_from(
geom: Geometry<T>
) -> Result<MultiPoint<T>, <MultiPoint<T> as TryFrom<Geometry<T>>>::Error>
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geom: Geometry<T>
) -> Result<MultiPoint<T>, <MultiPoint<T> as TryFrom<Geometry<T>>>::Error>
impl<T: CoordinateType, NT: CoordinateType> TryMapCoords<T, NT> for MultiPoint<T>
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Auto Trait Implementations
impl<T> RefUnwindSafe for MultiPoint<T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<T> Send for MultiPoint<T> where
T: Send,
T: Send,
impl<T> Sync for MultiPoint<T> where
T: Sync,
T: Sync,
impl<T> Unpin for MultiPoint<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for MultiPoint<T> where
T: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, G> ExtremePoints for G where
G: ConvexHull<Scalar = T> + ExtremeIndices,
T: Signed + HasKernel,
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G: ConvexHull<Scalar = T> + ExtremeIndices,
T: Signed + HasKernel,
type Scalar = T
fn extreme_points(&Self) -> ExtremePoint<T>
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<I> IntoIterator for I where
I: Iterator,
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I: Iterator,
type Item = <I as Iterator>::Item
The type of the elements being iterated over.
type IntoIter = I
Which kind of iterator are we turning this into?
fn into_iter(self) -> I
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impl<T, G> RotatePoint<T> for G where
G: MapCoords<T, T, Output = G>,
T: Float,
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G: MapCoords<T, T, Output = G>,
T: Float,
fn rotate_around_point(&Self, T, Point<T>) -> G
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impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, G> Translate<T> for G where
G: MapCoords<T, T, Output = G> + MapCoordsInplace<T>,
T: CoordinateType,
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G: MapCoords<T, T, Output = G> + MapCoordsInplace<T>,
T: CoordinateType,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,