[−][src]Struct geo::MultiPoint
A collection of Point
s.
Examples
Iterating over a MultiPoint
yields the Point
s inside.
use geo_types::{MultiPoint, Point}; let points: MultiPoint<_> = vec![(0., 0.), (1., 2.)].into(); for point in points { println!("Point x = {}, y = {}", point.x(), point.y()); }
Trait Implementations
impl<T> Area<T> for MultiPoint<T> where
T: CoordinateType,
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T: CoordinateType,
fn signed_area(&self) -> T
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fn unsigned_area(&self) -> T
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impl<T> BoundingRect<T> for MultiPoint<T> where
T: CoordinateType,
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T: CoordinateType,
type Output = Option<Rect<T>>
fn bounding_rect(&self) -> Self::Output
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Return the BoundingRect for a MultiPoint
impl<T> Centroid<T> for MultiPoint<T> where
T: Float,
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T: Float,
use geo::algorithm::centroid::Centroid; use geo::{MultiPoint, Point}; let empty: Vec<Point<f64>> = Vec::new(); let empty_multi_points: MultiPoint<_> = empty.into(); assert_eq!(empty_multi_points.centroid(), None); let points: MultiPoint<_> = vec![(5., 1.), (1., 3.), (3., 2.)].into(); assert_eq!(points.centroid(), Some(Point::new(3., 2.)));
impl<T> Clone for MultiPoint<T> where
T: Clone + CoordinateType,
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T: Clone + CoordinateType,
fn clone(&self) -> MultiPoint<T>
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fn clone_from(&mut self, source: &Self)
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impl<F: Float> ClosestPoint<F, Point<F>> for MultiPoint<F>
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fn closest_point(&self, p: &Point<F>) -> Closest<F>
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impl<T> Contains<Coordinate<T>> for MultiPoint<T> where
T: Float,
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T: Float,
fn contains(&self, coord: &Coordinate<T>) -> bool
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impl<T> Contains<Point<T>> for MultiPoint<T> where
T: Float,
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T: Float,
impl<T> ConvexHull<T> for MultiPoint<T> where
T: Float,
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T: Float,
fn convex_hull(&self) -> Polygon<T>
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impl<T> Debug for MultiPoint<T> where
T: Debug + CoordinateType,
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T: Debug + CoordinateType,
impl<T> Eq for MultiPoint<T> where
T: Eq + CoordinateType,
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T: Eq + CoordinateType,
impl<T> EuclideanDistance<T, MultiPoint<T>> for Point<T> where
T: Float,
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T: Float,
fn euclidean_distance(&self, points: &MultiPoint<T>) -> T
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Minimum distance from a Point to a MultiPoint
impl<T> EuclideanDistance<T, Point<T>> for MultiPoint<T> where
T: Float,
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T: Float,
fn euclidean_distance(&self, point: &Point<T>) -> T
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Minimum distance from a MultiPoint to a Point
impl<T> ExtremeIndices<T> for MultiPoint<T> where
T: Float + Signed,
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T: Float + Signed,
fn extreme_indices(&self) -> Result<Extremes, ()>
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impl<T, IP> From<IP> for MultiPoint<T> where
IP: Into<Point<T>>,
T: CoordinateType,
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IP: Into<Point<T>>,
T: CoordinateType,
fn from(x: IP) -> MultiPoint<T>
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Convert a single Point
(or something which can be converted to a Point
) into a
one-member MultiPoint
impl<T> From<MultiPoint<T>> for Geometry<T> where
T: CoordinateType,
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T: CoordinateType,
fn from(x: MultiPoint<T>) -> Geometry<T>
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impl<T, IP> From<Vec<IP>> for MultiPoint<T> where
IP: Into<Point<T>>,
T: CoordinateType,
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IP: Into<Point<T>>,
T: CoordinateType,
fn from(v: Vec<IP>) -> MultiPoint<T>
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Convert a Vec
of Points
(or Vec
of things which can be converted to a Point
) into a
MultiPoint
.
impl<T, IP> FromIterator<IP> for MultiPoint<T> where
IP: Into<Point<T>>,
T: CoordinateType,
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IP: Into<Point<T>>,
T: CoordinateType,
fn from_iter<I>(iter: I) -> MultiPoint<T> where
I: IntoIterator<Item = IP>,
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I: IntoIterator<Item = IP>,
Collect the results of a Point
iterator into a MultiPoint
impl<T> Hash for MultiPoint<T> where
T: Hash + CoordinateType,
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T: Hash + CoordinateType,
fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
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__H: Hasher,
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl<T> IntoIterator for MultiPoint<T> where
T: CoordinateType,
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T: CoordinateType,
Iterate over the Point
s in this MultiPoint
.
type Item = Point<T>
The type of the elements being iterated over.
type IntoIter = IntoIter<Point<T>>
Which kind of iterator are we turning this into?
fn into_iter(self) -> <MultiPoint<T> as IntoIterator>::IntoIter
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impl<T: CoordinateType, NT: CoordinateType> MapCoords<T, NT> for MultiPoint<T>
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type Output = MultiPoint<NT>
fn map_coords(&self, func: impl Fn(&(T, T)) -> (NT, NT) + Copy) -> Self::Output
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impl<T: CoordinateType> MapCoordsInplace<T> for MultiPoint<T>
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impl<T> PartialEq<MultiPoint<T>> for MultiPoint<T> where
T: PartialEq<T> + CoordinateType,
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T: PartialEq<T> + CoordinateType,
fn eq(&self, other: &MultiPoint<T>) -> bool
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fn ne(&self, other: &MultiPoint<T>) -> bool
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impl<T> Rotate<T> for MultiPoint<T> where
T: Float + FromPrimitive,
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T: Float + FromPrimitive,
fn rotate(&self, angle: T) -> Self
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Rotate the contained Points about their centroids by the given number of degrees
impl<T> StructuralEq for MultiPoint<T> where
T: CoordinateType,
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T: CoordinateType,
impl<T> StructuralPartialEq for MultiPoint<T> where
T: CoordinateType,
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T: CoordinateType,
impl<T> TryFrom<Geometry<T>> for MultiPoint<T> where
T: Float,
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T: Float,
type Error = FailedToConvertError
The type returned in the event of a conversion error.
fn try_from(
geom: Geometry<T>
) -> Result<MultiPoint<T>, <MultiPoint<T> as TryFrom<Geometry<T>>>::Error>
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geom: Geometry<T>
) -> Result<MultiPoint<T>, <MultiPoint<T> as TryFrom<Geometry<T>>>::Error>
impl<T: CoordinateType, NT: CoordinateType> TryMapCoords<T, NT> for MultiPoint<T>
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Auto Trait Implementations
impl<T> RefUnwindSafe for MultiPoint<T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<T> Send for MultiPoint<T> where
T: Send,
T: Send,
impl<T> Sync for MultiPoint<T> where
T: Sync,
T: Sync,
impl<T> Unpin for MultiPoint<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for MultiPoint<T> where
T: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, G> ExtremePoints<T> for G where
G: ConvexHull<T> + ExtremeIndices<T>,
T: Float + Signed,
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G: ConvexHull<T> + ExtremeIndices<T>,
T: Float + Signed,
fn extreme_points(&Self) -> ExtremePoint<T>
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<I> IntoIterator for I where
I: Iterator,
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I: Iterator,
type Item = <I as Iterator>::Item
The type of the elements being iterated over.
type IntoIter = I
Which kind of iterator are we turning this into?
fn into_iter(self) -> I
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impl<T, G> RotatePoint<T> for G where
G: MapCoords<T, T, Output = G>,
T: Float,
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G: MapCoords<T, T, Output = G>,
T: Float,
fn rotate_around_point(&Self, T, Point<T>) -> G
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impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, G> Translate<T> for G where
G: MapCoords<T, T, Output = G> + MapCoordsInplace<T>,
T: CoordinateType,
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G: MapCoords<T, T, Output = G> + MapCoordsInplace<T>,
T: CoordinateType,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,