Expand description
A native Rust port of the JTS/GEOS polygonization algorithm.
This crate allows you to reconstruct valid polygons from a set of lines, including handling of complex topologies like holes, nested shells, and disconnected components.
§Features
- Robust Noding: Uses Iterated Snap Rounding to handle dirty inputs.
- Performance: SIMD-accelerated predicates and efficient memory layout.
- Wasm: Optimized for WebAssembly environments.
Re-exports§
pub use polygonizer::Polygonizer;pub use polygonizer::PolygonizerResult;pub use tiling::TiledPolygonizer;pub use types::Coord3D;pub use types::Line3D;pub use types::Polygon3D;