Trait genmesh::Triangulate[][src]

pub trait Triangulate<T, V> {
    fn triangulate(self) -> TriangulateIterator<T, V>;
}

Triangluate is a easy to to convert any Polygon stream to a stream of triangles. This is useful since Quads and other geometry are not supported by modern graphics pipelines like OpenGL.

Required Methods

Important traits for TriangulateIterator<SRC, V>

convert a stream of Polygons to a stream of triangles

Implementors