[][src]Struct genie::Scenario

pub struct Scenario { /* fields omitted */ }

A Scenario file.

Methods

impl Scenario[src]

pub fn from<R>(input: &mut R) -> Result<Scenario, Error> where
    R: Read
[src]

Read a scenario file.

pub fn write_to<W>(&self, output: &mut W) -> Result<(), Error> where
    W: Write
[src]

Write the scenario file to an output stream.

Equivalent to scen.write_to_version(scen.version()).

pub fn write_to_version<W>(
    &self,
    output: &mut W,
    version: &VersionBundle
) -> Result<(), Error> where
    W: Write
[src]

Write the scenario file to an output stream, targeting specific game versions.

pub fn format_version(&self) -> [u8; 4][src]

Get the format version of this SCX file.

pub fn header_version(&self) -> u32[src]

Get the header version for this SCX file.

pub fn data_version(&self) -> f32[src]

Get the data version for this SCX file.

pub fn header(&self) -> &SCXHeader[src]

Get the header.

pub fn description(&self) -> Option<&str>[src]

Get the scenario description.

pub fn filename(&self) -> &str[src]

Get the scenario filename.

pub fn version(&self) -> &VersionBundle[src]

Get data about the game versions this scenario file was made for.

pub fn requires_dlc(&self, dlc: DLCPackage) -> bool[src]

Check if this scenario requires the given DLC (for HD Edition scenarios only).

pub fn objects(&self) -> impl Iterator<Item = &ScenarioObject>[src]

Iterate over all the objects placed in the scenario.

pub fn objects_mut(&mut self) -> impl Iterator<Item = &mut ScenarioObject>[src]

Iterate mutably over all the objects placed in the scenario.

pub fn map(&self) -> &Map[src]

Get the map/terrain data for this scenario.

pub fn map_mut(&mut self) -> &mut Map[src]

Get the (mutable) map/terrain data for this scenario.

pub fn triggers(&self) -> Option<&TriggerSystem>[src]

Get trigger data for this scenario if it exists.

pub fn triggers_mut(&mut self) -> Option<&mut TriggerSystem>[src]

Get (mutable) trigger data for this scenario if it exists.

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]