[−][src]Struct genie_rec::HDGameOptions
Fields
dlc_options: DLCOptions
difficulty: Difficulty
map_size: MapSize
map_type: MapType
visibility: Visibility
starting_resources: ResourceLevel
starting_age: Age
ending_age: Age
game_mode: GameMode
random_map_name: Option<String>
scenario_name: Option<String>
game_speed: GameSpeed
treaty_length: i32
population_limit: i32
num_players: i32
victory_amount: i32
trading_enabled: bool
team_bonuses_enabled: bool
randomize_positions_enabled: bool
full_tech_tree_enabled: bool
num_starting_units: i8
teams_locked: bool
speed_locked: bool
multiplayer: bool
cheats_enabled: bool
record_game: bool
animals_enabled: bool
predators_enabled: bool
scenario_player_indices: Vec<i32>
Trait Implementations
impl Clone for HDGameOptions
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fn clone(&self) -> HDGameOptions
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fn clone_from(&mut self, source: &Self)
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impl Debug for HDGameOptions
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Auto Trait Implementations
impl RefUnwindSafe for HDGameOptions
impl Send for HDGameOptions
impl Sync for HDGameOptions
impl Unpin for HDGameOptions
impl UnwindSafe for HDGameOptions
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,