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use super::*; pub use geng_ui_macros::{column, row, stack}; mod config; mod container; mod layout_widgets; mod theme; pub mod widget; mod widgets; pub use config::*; pub use container::*; pub use layout_widgets::*; pub use theme::*; pub use widget::*; pub use widgets::*; use crate::Event as RawEvent; #[derive(Debug)] pub enum Event { MouseMove { position: Vec2<f64>, }, MouseDown { button: MouseButton, position: Vec2<f64>, }, MouseUp { button: MouseButton, position: Vec2<f64>, }, Click { button: MouseButton, }, } #[derive(Debug, PartialEq, Eq, Copy, Clone)] enum IDImpl { Regular(usize), Void, } #[derive(Debug, PartialEq, Eq, Copy, Clone)] pub(crate) struct ID(IDImpl); impl ID { fn new() -> Self { static NEXT_ID: std::sync::atomic::AtomicUsize = std::sync::atomic::AtomicUsize::new(0); ID(IDImpl::Regular( NEXT_ID.fetch_add(1, std::sync::atomic::Ordering::Relaxed), )) } fn void() -> Self { ID(IDImpl::Void) } } pub trait State { fn ui<'a>(&'a mut self) -> Box<dyn Widget + 'a>; } pub struct Controller { size: Vec2<f64>, last_touch_pos: Option<Vec2<f64>>, } impl Controller { pub fn new() -> Self { Self { size: vec2(1.0, 1.0), last_touch_pos: None, } } } fn traverse_mut( widget: &mut dyn Widget, on_enter: &mut dyn FnMut(&mut dyn Widget), on_leave: &mut dyn FnMut(&mut dyn Widget), ) { on_enter(widget); widget.walk_children_mut(Box::new(|widget| traverse_mut(widget, on_enter, on_leave))); on_leave(widget); } impl Controller { pub fn update(&mut self, root: &mut dyn Widget, delta_time: f64) { self.layout(root); traverse_mut(root, &mut |widget| widget.update(delta_time), &mut |_| {}); } fn layout(&mut self, root: &mut dyn Widget) { traverse_mut(root, &mut |_| {}, &mut |widget| { widget.calc_constraints(); }); root.calc_constraints(); root.core_mut().position = AABB::pos_size(vec2(0.0, 0.0), self.size); traverse_mut( root, &mut |widget| { widget.layout_children(); }, &mut |_| {}, ); } pub fn draw(&mut self, root: &mut dyn Widget, framebuffer: &mut ugli::Framebuffer) { self.size = framebuffer.size().map(|x| x as f64); self.layout(root); traverse_mut( root, &mut |widget| { widget.draw(framebuffer); }, &mut |_| {}, ); } pub fn handle_event(&mut self, root: &mut dyn Widget, event: RawEvent) -> bool { self.layout(root); traverse_mut( root, &mut |widget| match event { RawEvent::MouseMove { position } => { widget.core_mut().hovered = widget.core().position.contains(position); widget.handle_event(&Event::MouseMove { position }); } RawEvent::MouseDown { button, position } => { if widget.core().position.contains(position) { widget.core_mut().captured = true; widget.handle_event(&Event::MouseDown { button, position }); } else if widget.core().captured { widget.handle_event(&Event::MouseDown { button, position }); } } RawEvent::MouseUp { button, position } => { let was_captured = widget.core().captured; widget.core_mut().captured = false; if was_captured || widget.core().position.contains(position) { widget.handle_event(&Event::MouseUp { button, position }); } if was_captured && widget.core().position.contains(position) { widget.handle_event(&Event::Click { button }); } } RawEvent::TouchStart { ref touches } if touches.len() == 1 => { let position = touches[0].position; self.last_touch_pos = Some(position); if widget.core().position.contains(position) { widget.core_mut().captured = true; widget.handle_event(&Event::MouseDown { button: MouseButton::Left, position, }); } else if widget.core().captured { widget.handle_event(&Event::MouseDown { button: MouseButton::Left, position, }); } } RawEvent::TouchEnd => { if let Some(position) = self.last_touch_pos { let was_captured = widget.core().captured; widget.core_mut().captured = false; if was_captured { widget.handle_event(&Event::MouseUp { button: MouseButton::Left, position, }); } if was_captured && widget.core().position.contains(position) { widget.handle_event(&Event::Click { button: MouseButton::Left, }); } } } RawEvent::TouchMove { ref touches } if touches.len() == 1 => { let position = touches[0].position; self.last_touch_pos = Some(position); widget.core_mut().hovered = widget.core().position.contains(position); widget.handle_event(&Event::MouseMove { position }); } _ => {} }, &mut |_| {}, ); false } }