[][src]Struct geng_ui::TextureButton

pub struct TextureButton { /* fields omitted */ }

Implementations

impl TextureButton[src]

pub fn new(geng: &Rc<Geng>, theme: &Rc<Theme>, texture: &Rc<Texture>) -> Self[src]

pub fn swap(&mut self, texture: &Rc<Texture>)[src]

pub fn rotate(&mut self)[src]

pub fn ui<'a>(&'a mut self, action: Box<dyn FnMut() + 'a>) -> impl Widget + 'a[src]

Auto Trait Implementations

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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> SetParameter for T

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

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