run

Function run 

Source
pub fn run<T: Model, G: State>(
    game_name: &str,
    model_constructor: impl FnOnce() -> T,
    game_constructor: impl FnOnce(&Geng, T::PlayerId, Remote<T>) -> G + 'static,
)
Examples found in repository?
examples/multiplayer.rs (line 188)
185fn main() {
186    logger::init();
187    geng::setup_panic_handler();
188    simple_net::run("Multiplayer", Model::new, Game::new);
189}