Crate genesis
Source - Entities
- A collection of entities.
- Entity
- An entity.
- MapStorage
- A storage type based on a HashMap, intended for sparsely used components.
- NoSuchEntity
- Error indicating that an entity passed to some operation doesn’t exist.
This usually indicates that the generational index of the entity was outdated.
- VecStorage
- A storage type that stores components in a contiguous Vec.
- Register
- Type that can be registered. Can be used to set components in ECS Worlds generated by
genesis
.
- world
- Generates an ECS (World) and a component enum containing all components.