self_resizing/
self-resizing.rs1use gemini_engine::{
3 ascii::{Sprite, Text, TextAlign, TextAlign2D},
4 core::{ColChar, Modifier, Vec2D},
5 view::ScaleFitView,
6};
7use std::{thread, time::Duration};
8
9const TEXTURE: &str = "
10.-----.
11| |
12| hi! |
13| |
14`-----'";
15
16fn main() {
17 let mut scale_view = ScaleFitView::new(ColChar::BACKGROUND);
18
19 let mut text = Text::new(Vec2D::ZERO, "This is some centered text!", Modifier::None)
20 .with_align(TextAlign::Centered);
21
22 let mut sprite =
23 Sprite::new(Vec2D::ZERO, TEXTURE, Modifier::None).with_align(TextAlign2D::CENTERED);
24
25 loop {
26 text.pos = scale_view.intended_size() / 2;
27 sprite.pos = scale_view.intended_size() / 2;
28 sprite.pos.y -= 5;
29
30 scale_view.update();
31 scale_view.view.draw(&text);
32 scale_view.view.draw(&sprite);
33 let _ = scale_view.view.display_render();
34
35 thread::sleep(Duration::from_millis(10));
36 }
37}