pub fn parse_engine_version(text: &str) -> Option<(u32, u32)>Expand description
Parse the Godot engine (major, minor) version from project.godot’s [application]
config/features=PackedStringArray("4.3", "Forward Plus", …) line. Godot writes the engine
version as the first <major>.<minor> entry of that array; the rest are rendering/feature tags.
Returns the first version-shaped entry, or None if the line is absent or carries none. A
deliberate minimal scan (not a VariantParser port); robust to malformed input (never panics).