pub struct BindingResult<'a> {
pub class_bindings: Vec<(&'a GodotClass, TokenStream)>,
pub icalls: TokenStream,
}
Fields§
§class_bindings: Vec<(&'a GodotClass, TokenStream)>
§icalls: TokenStream
pub struct BindingResult<'a> {
pub class_bindings: Vec<(&'a GodotClass, TokenStream)>,
pub icalls: TokenStream,
}
class_bindings: Vec<(&'a GodotClass, TokenStream)>
§icalls: TokenStream