[][src]Struct gdnative::api::networked_multiplayer_peer::ConnectionStatus

pub struct ConnectionStatus(pub i64);

Implementations

impl ConnectionStatus[src]

Trait Implementations

impl Clone for ConnectionStatus[src]

impl Copy for ConnectionStatus[src]

impl Debug for ConnectionStatus[src]

impl Eq for ConnectionStatus[src]

impl From<i64> for ConnectionStatus[src]

impl Hash for ConnectionStatus[src]

impl Ord for ConnectionStatus[src]

impl PartialEq<ConnectionStatus> for ConnectionStatus[src]

impl PartialOrd<ConnectionStatus> for ConnectionStatus[src]

impl StructuralEq for ConnectionStatus[src]

impl StructuralPartialEq for ConnectionStatus[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> CallHasher for T where
    T: Hash

impl<Q, K> Equivalent<K> for Q where
    K: Borrow<Q> + ?Sized,
    Q: Eq + ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.