[−][src]Struct gdnative::ARVRInterfaceGDNative
core class ARVRInterfaceGDNative
inherits ARVRInterface
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
ARVRInterfaceGDNative inherits methods from:
Methods
impl ARVRInterfaceGDNative
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pub fn new() -> ARVRInterfaceGDNative
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pub fn new_ref(&self) -> ARVRInterfaceGDNative
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Creates a new reference to the same reference-counted object.
pub fn to_arvr_interface(&self) -> ARVRInterface
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = ARVRInterface>
pub const ARVR_NOT_TRACKING: i64
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pub const ARVR_INSUFFICIENT_FEATURES: i64
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pub const EYE_MONO: i64
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pub const ARVR_MONO: i64
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pub const ARVR_EXCESSIVE_MOTION: i64
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pub const EYE_LEFT: i64
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pub const ARVR_STEREO: i64
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pub const ARVR_EXTERNAL: i64
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pub const EYE_RIGHT: i64
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pub const ARVR_AR: i64
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pub const ARVR_UNKNOWN_TRACKING: i64
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pub const ARVR_NORMAL_TRACKING: i64
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pub const ARVR_NONE: i64
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pub fn new_ref(&self) -> ARVRInterface
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Creates a new reference to the same reference-counted object.
pub fn get_anchor_detection_is_enabled(&self) -> bool
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pub fn get_camera_feed_id(&mut self) -> i64
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pub fn get_capabilities(&self) -> i64
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pub fn get_name(&self) -> GodotString
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pub fn get_render_targetsize(&mut self) -> Vector2D<f32, UnknownUnit>
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pub fn get_tracking_status(&self) -> ARVRInterfaceTracking_status
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pub fn initialize(&mut self) -> bool
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pub fn is_initialized(&self) -> bool
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pub fn is_primary(&mut self) -> bool
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pub fn is_stereo(&mut self) -> bool
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pub fn set_anchor_detection_is_enabled(&mut self, enable: bool)
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pub fn set_is_initialized(&mut self, initialized: bool)
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pub fn set_is_primary(&mut self, enable: bool)
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pub fn uninitialize(&mut self)
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pub fn init_ref(&mut self) -> bool
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Inherited from Reference.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for ARVRInterfaceGDNative
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fn clone(&self) -> ARVRInterfaceGDNative
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fn clone_from(&mut self, source: &Self)
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impl Debug for ARVRInterfaceGDNative
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impl Deref for ARVRInterfaceGDNative
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type Target = ARVRInterface
The resulting type after dereferencing.
fn deref(&self) -> &ARVRInterface
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impl DerefMut for ARVRInterfaceGDNative
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fn deref_mut(&mut self) -> &mut ARVRInterface
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impl Drop for ARVRInterfaceGDNative
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impl FromVariant for ARVRInterfaceGDNative
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fn from_variant(
variant: &Variant
) -> Result<ARVRInterfaceGDNative, FromVariantError>
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variant: &Variant
) -> Result<ARVRInterfaceGDNative, FromVariantError>
impl GodotObject for ARVRInterfaceGDNative
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> ARVRInterfaceGDNative
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unsafe fn from_return_position_sys(obj: *mut c_void) -> ARVRInterfaceGDNative
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unsafe fn to_sys(&self) -> *mut c_void
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impl Instanciable for ARVRInterfaceGDNative
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fn construct() -> ARVRInterfaceGDNative
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impl ToVariant for ARVRInterfaceGDNative
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for ARVRInterfaceGDNative
impl !Send for ARVRInterfaceGDNative
impl !Sync for ARVRInterfaceGDNative
impl Unpin for ARVRInterfaceGDNative
impl UnwindSafe for ARVRInterfaceGDNative
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,