[][src]Struct gdnative::VSlider

pub struct VSlider { /* fields omitted */ }

core class VSlider inherits Slider (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

Non reference counted objects such as the ones of this type are usually owned by the engine.

VSlider is an unsafe pointer, and all of its methods are unsafe.

In the cases where Rust code owns an object of this type, for example if the object was just created on the Rust side and not passed to the engine yet, ownership should be either given to the engine or the object must be manually destroyed using VSlider::free.

Class hierarchy

VSlider inherits methods from:

Methods

impl VSlider[src]

pub fn new() -> VSlider[src]

Constructor.

Because this type is not reference counted, the lifetime of the returned object is not automatically managed. Immediately after creation, the object is owned by the caller, and can be passed to the engine (in which case the engine will be responsible for destroying the object) or destroyed manually using VSlider::free.

pub unsafe fn free(self)[src]

Manually deallocate the object.

pub unsafe fn to_slider(&self) -> Slider[src]

Up-cast.

pub unsafe fn to_range(&self) -> Range[src]

Up-cast.

pub unsafe fn to_control(&self) -> Control[src]

Up-cast.

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = Slider>

pub unsafe fn _gui_input(&mut self, arg0: Option<InputEvent>)[src]

pub unsafe fn get_ticks(&self) -> i64[src]

pub unsafe fn get_ticks_on_borders(&self) -> bool[src]

pub unsafe fn is_editable(&self) -> bool[src]

pub unsafe fn is_scrollable(&self) -> bool[src]

pub unsafe fn set_editable(&mut self, editable: bool)[src]

pub unsafe fn set_scrollable(&mut self, scrollable: bool)[src]

pub unsafe fn set_ticks(&mut self, count: i64)[src]

pub unsafe fn set_ticks_on_borders(&mut self, ticks_on_border: bool)[src]

pub unsafe fn to_range(&self) -> Range[src]

Up-cast.

pub unsafe fn to_control(&self) -> Control[src]

Up-cast.

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for VSlider[src]

impl Copy for VSlider[src]

impl Debug for VSlider[src]

impl Deref for VSlider[src]

type Target = Slider

The resulting type after dereferencing.

impl DerefMut for VSlider[src]

impl Free for VSlider[src]

impl FromVariant for VSlider[src]

impl GodotObject for VSlider[src]

impl Instanciable for VSlider[src]

impl QueueFree for VSlider[src]

impl ToVariant for VSlider[src]

Auto Trait Implementations

impl RefUnwindSafe for VSlider

impl !Send for VSlider

impl !Sync for VSlider

impl Unpin for VSlider

impl UnwindSafe for VSlider

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Export for T where
    T: GodotObject + ToVariant
[src]

type Hint = ()

A type-specific hint type that is valid for the type being exported.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.