[][src]Struct gdnative::BakedLightmap

pub struct BakedLightmap { /* fields omitted */ }

core class BakedLightmap inherits VisualInstance (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

Non reference counted objects such as the ones of this type are usually owned by the engine.

BakedLightmap is an unsafe pointer, and all of its methods are unsafe.

In the cases where Rust code owns an object of this type, for example if the object was just created on the Rust side and not passed to the engine yet, ownership should be either given to the engine or the object must be manually destroyed using BakedLightmap::free.

Class hierarchy

BakedLightmap inherits methods from:

Methods

impl BakedLightmap[src]

Constants

impl BakedLightmap[src]

pub fn new() -> BakedLightmap[src]

Constructor.

Because this type is not reference counted, the lifetime of the returned object is not automatically managed. Immediately after creation, the object is owned by the caller, and can be passed to the engine (in which case the engine will be responsible for destroying the object) or destroyed manually using BakedLightmap::free.

pub unsafe fn free(self)[src]

Manually deallocate the object.

pub unsafe fn bake(
    &mut self,
    from_node: Option<Node>,
    create_visual_debug: bool
) -> BakedLightmapBakeError
[src]

pub unsafe fn debug_bake(&mut self)[src]

pub unsafe fn get_bake_cell_size(&self) -> f64[src]

pub unsafe fn get_bake_default_texels_per_unit(&self) -> f64[src]

pub unsafe fn get_bake_mode(&self) -> BakedLightmapBakeMode[src]

pub unsafe fn get_bake_quality(&self) -> BakedLightmapBakeQuality[src]

pub unsafe fn get_capture_cell_size(&self) -> f64[src]

pub unsafe fn get_energy(&self) -> f64[src]

pub unsafe fn get_extents(&self) -> Vector3D<f32, UnknownUnit>[src]

pub unsafe fn get_image_path(&self) -> GodotString[src]

pub unsafe fn get_light_data(&self) -> Option<BakedLightmapData>[src]

pub unsafe fn get_propagation(&self) -> f64[src]

pub unsafe fn is_hdr(&self) -> bool[src]

pub unsafe fn set_bake_cell_size(&mut self, bake_cell_size: f64)[src]

pub unsafe fn set_bake_default_texels_per_unit(&mut self, texels: f64)[src]

pub unsafe fn set_bake_mode(&mut self, bake_mode: i64)[src]

pub unsafe fn set_bake_quality(&mut self, bake_quality: i64)[src]

pub unsafe fn set_capture_cell_size(&mut self, capture_cell_size: f64)[src]

pub unsafe fn set_energy(&mut self, energy: f64)[src]

pub unsafe fn set_extents(&mut self, extents: Vector3D<f32, UnknownUnit>)[src]

pub unsafe fn set_hdr(&mut self, hdr: bool)[src]

pub unsafe fn set_image_path(&mut self, image_path: GodotString)[src]

pub unsafe fn set_light_data(&mut self, data: Option<BakedLightmapData>)[src]

pub unsafe fn set_propagation(&mut self, propagation: f64)[src]

pub unsafe fn to_visual_instance(&self) -> VisualInstance[src]

Up-cast.

pub unsafe fn to_spatial(&self) -> Spatial[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = VisualInstance>

pub unsafe fn _get_visual_instance_rid(&self) -> Rid[src]

pub unsafe fn get_aabb(&self) -> Aabb[src]

pub unsafe fn get_base(&self) -> Rid[src]

pub unsafe fn get_instance(&self) -> Rid[src]

pub unsafe fn get_layer_mask(&self) -> i64[src]

pub unsafe fn get_layer_mask_bit(&self, layer: i64) -> bool[src]

pub unsafe fn get_transformed_aabb(&self) -> Aabb[src]

pub unsafe fn set_base(&mut self, base: Rid)[src]

pub unsafe fn set_layer_mask(&mut self, mask: i64)[src]

pub unsafe fn set_layer_mask_bit(&mut self, layer: i64, enabled: bool)[src]

pub unsafe fn to_spatial(&self) -> Spatial[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for BakedLightmap[src]

impl Copy for BakedLightmap[src]

impl Debug for BakedLightmap[src]

impl Deref for BakedLightmap[src]

type Target = VisualInstance

The resulting type after dereferencing.

impl DerefMut for BakedLightmap[src]

impl Free for BakedLightmap[src]

impl FromVariant for BakedLightmap[src]

impl GodotObject for BakedLightmap[src]

impl Instanciable for BakedLightmap[src]

impl QueueFree for BakedLightmap[src]

impl ToVariant for BakedLightmap[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Export for T where
    T: GodotObject + ToVariant
[src]

type Hint = ()

A type-specific hint type that is valid for the type being exported.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.