Macro gdnative::godot_wrap_method [−][src]
macro_rules! godot_wrap_method { ( $type_name:ty, fn $method_name:ident( &mut $self:ident $(,$pname:ident : $pty:ty)* ) -> $retty:ty ) => { ... }; }
Convenience macro to wrap an object's method into a function pointer that can be passed to the engine when registering a class.