Enum gdnative::PerformanceMonitor
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#[repr(u32)]pub enum PerformanceMonitor { MemoryMessageBufferMax, RenderVertexMemUsed, Physics3dActiveObjects, MemoryDynamic, TimeProcess, RenderSurfaceChangesInFrame, RenderVideoMemUsed, Physics3dIslandCount, RenderTextureMemUsed, Physics3dCollisionPairs, ObjectResourceCount, RenderShaderChangesInFrame, MonitorMax, Physics2dCollisionPairs, RenderMaterialChangesInFrame, RenderUsageVideoMemTotal, TimePhysicsProcess, RenderObjectsInFrame, ObjectCount, RenderVerticesInFrame, RenderDrawCallsInFrame, Physics2dIslandCount, MemoryStaticMax, TimeFps, ObjectNodeCount, MemoryDynamicMax, MemoryStatic, Physics2dActiveObjects, }
Variants
MemoryMessageBufferMax
RenderVertexMemUsed
Physics3dActiveObjects
MemoryDynamic
TimeProcess
RenderSurfaceChangesInFrame
RenderVideoMemUsed
Physics3dIslandCount
RenderTextureMemUsed
Physics3dCollisionPairs
ObjectResourceCount
RenderShaderChangesInFrame
MonitorMax
Physics2dCollisionPairs
RenderMaterialChangesInFrame
RenderUsageVideoMemTotal
TimePhysicsProcess
RenderObjectsInFrame
ObjectCount
RenderVerticesInFrame
RenderDrawCallsInFrame
Physics2dIslandCount
MemoryStaticMax
TimeFps
ObjectNodeCount
MemoryDynamicMax
MemoryStatic
Physics2dActiveObjects
Trait Implementations
impl Copy for PerformanceMonitor
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impl Clone for PerformanceMonitor
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fn clone(&self) -> PerformanceMonitor
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl Debug for PerformanceMonitor
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl PartialEq for PerformanceMonitor
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fn eq(&self, __arg_0: &PerformanceMonitor) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.