Struct gdnative::XMLParser
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pub struct XMLParser { /* fields omitted */ }
Methods
impl XMLParser
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pub fn read(&self) -> GodotResult
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pub fn get_node_name(&self) -> GodotString
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pub fn get_node_data(&self) -> GodotString
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pub fn get_node_offset(&self) -> i64
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pub fn get_attribute_count(&self) -> i64
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pub fn get_attribute_name(&self, idx: i64) -> GodotString
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pub fn get_attribute_value(&self, idx: i64) -> GodotString
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pub fn has_attribute(&self, name: GodotString) -> bool
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pub fn get_named_attribute_value(&self, name: GodotString) -> GodotString
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pub fn get_named_attribute_value_safe(&self, name: GodotString) -> GodotString
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pub fn is_empty(&self) -> bool
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pub fn get_current_line(&self) -> i64
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pub fn skip_section(&self)
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pub fn seek(&self, position: i64) -> GodotResult
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pub fn open(&self, file: GodotString) -> GodotResult
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pub fn open_buffer(&self, buffer: ByteArray) -> GodotResult
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Methods from Deref<Target = Reference>
pub fn init_ref(&self) -> bool
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pub fn reference(&self) -> bool
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pub fn unreference(&self) -> bool
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Trait Implementations
impl GodotClass for XMLParser
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type ClassData = XMLParser
type Reference = XMLParser
fn godot_name() -> &'static str
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unsafe fn register_class(_desc: *mut c_void)
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fn godot_info(&self) -> &GodotClassInfo
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unsafe fn reference(
_this: *mut godot_object,
data: &Self::ClassData
) -> &Self::Reference
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_this: *mut godot_object,
data: &Self::ClassData
) -> &Self::Reference