Struct gdnative::EditorImportPlugin
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pub struct EditorImportPlugin { /* fields omitted */ }
Methods
impl EditorImportPlugin
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pub fn get_importer_name(&self) -> GodotString
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pub fn get_visible_name(&self) -> GodotString
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pub fn get_preset_count(&self) -> i64
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pub fn get_preset_name(&self, preset: i64) -> GodotString
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pub fn get_recognized_extensions(&self) -> VariantArray
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pub fn get_import_options(&self, preset: i64) -> VariantArray
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pub fn get_save_extension(&self) -> GodotString
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pub fn get_resource_type(&self) -> GodotString
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pub fn get_option_visibility(
&self,
option: GodotString,
options: Dictionary
) -> bool
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&self,
option: GodotString,
options: Dictionary
) -> bool
pub fn import(
&self,
source_file: GodotString,
save_path: GodotString,
options: Dictionary,
r_platform_variants: VariantArray,
r_gen_files: VariantArray
) -> i64
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&self,
source_file: GodotString,
save_path: GodotString,
options: Dictionary,
r_platform_variants: VariantArray,
r_gen_files: VariantArray
) -> i64
Methods from Deref<Target = Reference>
pub fn init_ref(&self) -> bool
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pub fn reference(&self) -> bool
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pub fn unreference(&self) -> bool
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Trait Implementations
impl GodotClass for EditorImportPlugin
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type ClassData = EditorImportPlugin
type Reference = EditorImportPlugin
fn godot_name() -> &'static str
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unsafe fn register_class(_desc: *mut c_void)
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fn godot_info(&self) -> &GodotClassInfo
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unsafe fn reference(
_this: *mut godot_object,
data: &Self::ClassData
) -> &Self::Reference
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_this: *mut godot_object,
data: &Self::ClassData
) -> &Self::Reference