Struct gdnative::AudioStreamRandomPitch
[−]
[src]
pub struct AudioStreamRandomPitch { /* fields omitted */ }
Methods
impl AudioStreamRandomPitch
[src]
pub fn set_audio_stream(&self, stream: Option<GodotRef<AudioStream>>)
[src]
pub fn get_audio_stream(&self) -> Option<GodotRef<AudioStream>>
[src]
pub fn set_random_pitch(&self, scale: f64)
[src]
pub fn get_random_pitch(&self) -> f64
[src]
Trait Implementations
impl GodotClass for AudioStreamRandomPitch
[src]
type ClassData = AudioStreamRandomPitch
type Reference = AudioStreamRandomPitch
fn godot_name() -> &'static str
[src]
unsafe fn register_class(_desc: *mut c_void)
[src]
fn godot_info(&self) -> &GodotClassInfo
[src]
unsafe fn reference(
_this: *mut godot_object,
data: &Self::ClassData
) -> &Self::Reference
[src]
_this: *mut godot_object,
data: &Self::ClassData
) -> &Self::Reference
unsafe fn from_object(obj: *mut godot_object) -> Self
[src]
impl Deref for AudioStreamRandomPitch
[src]
type Target = AudioStream
The resulting type after dereferencing.
fn deref(&self) -> &Self::Target
[src]
Dereferences the value.