Struct gdnative::AudioEffectLimiter
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pub struct AudioEffectLimiter { /* fields omitted */ }
Methods
impl AudioEffectLimiter
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pub fn set_ceiling_db(&self, ceiling: f64)
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pub fn get_ceiling_db(&self) -> f64
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pub fn set_threshold_db(&self, threshold: f64)
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pub fn get_threshold_db(&self) -> f64
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pub fn set_soft_clip_db(&self, soft_clip: f64)
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pub fn get_soft_clip_db(&self) -> f64
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pub fn set_soft_clip_ratio(&self, soft_clip: f64)
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pub fn get_soft_clip_ratio(&self) -> f64
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Trait Implementations
impl GodotClass for AudioEffectLimiter
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type ClassData = AudioEffectLimiter
type Reference = AudioEffectLimiter
fn godot_name() -> &'static str
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unsafe fn register_class(_desc: *mut c_void)
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fn godot_info(&self) -> &GodotClassInfo
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unsafe fn reference(
_this: *mut godot_object,
data: &Self::ClassData
) -> &Self::Reference
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_this: *mut godot_object,
data: &Self::ClassData
) -> &Self::Reference
unsafe fn from_object(obj: *mut godot_object) -> Self
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impl Deref for AudioEffectLimiter
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type Target = AudioEffect
The resulting type after dereferencing.
fn deref(&self) -> &Self::Target
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Dereferences the value.