Enum gdnative::SpatialMaterialTextureParam
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#[repr(u32)]pub enum SpatialMaterialTextureParam { TextureMax, TextureRim, TextureClearcoat, TextureMetallic, TextureDepth, TextureRoughness, TextureDetailAlbedo, TextureTransmission, TextureFlowmap, TextureDetailNormal, TextureRefraction, TextureAlbedo, TextureNormal, TextureEmission, TextureSubsurfaceScattering, TextureAmbientOcclusion, TextureDetailMask, }
Variants
TextureMax
TextureRim
TextureClearcoat
TextureMetallic
TextureDepth
TextureRoughness
TextureDetailAlbedo
TextureTransmission
TextureFlowmap
TextureDetailNormal
TextureRefraction
TextureAlbedo
TextureNormal
TextureEmission
TextureSubsurfaceScattering
TextureAmbientOcclusion
TextureDetailMask
Trait Implementations
impl Copy for SpatialMaterialTextureParam
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impl Clone for SpatialMaterialTextureParam
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fn clone(&self) -> SpatialMaterialTextureParam
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for SpatialMaterialTextureParam
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl PartialEq for SpatialMaterialTextureParam
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fn eq(&self, __arg_0: &SpatialMaterialTextureParam) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
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This method tests for !=
.