Struct gdnative_sys::godot_variant_call_error
source · #[repr(C)]pub struct godot_variant_call_error {
pub error: godot_variant_call_error_error,
pub argument: c_int,
pub expected: godot_variant_type,
}
Fields§
§error: godot_variant_call_error_error
§argument: c_int
§expected: godot_variant_type
Trait Implementations§
source§impl Clone for godot_variant_call_error
impl Clone for godot_variant_call_error
source§fn clone(&self) -> godot_variant_call_error
fn clone(&self) -> godot_variant_call_error
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more