#[repr(C)]
pub struct godot_arvr_interface_gdnative {
Show 19 fields pub version: godot_gdnative_api_version, pub constructor: Option<unsafe extern "C" fn(arg1: *mut godot_object) -> *mut c_void>, pub destructor: Option<unsafe extern "C" fn(arg1: *mut c_void)>, pub get_name: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_string>, pub get_capabilities: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_int>, pub get_anchor_detection_is_enabled: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>, pub set_anchor_detection_is_enabled: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_bool)>, pub is_stereo: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>, pub is_initialized: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>, pub initialize: Option<unsafe extern "C" fn(arg1: *mut c_void) -> godot_bool>, pub uninitialize: Option<unsafe extern "C" fn(arg1: *mut c_void)>, pub get_render_targetsize: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_vector2>, pub get_transform_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int, arg3: *mut godot_transform) -> godot_transform>, pub fill_projection_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: *mut godot_real, arg3: godot_int, arg4: godot_real, arg5: godot_real, arg6: godot_real)>, pub commit_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int, arg3: *mut godot_rid, arg4: *mut godot_rect2)>, pub process: Option<unsafe extern "C" fn(arg1: *mut c_void)>, pub get_external_texture_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int) -> godot_int>, pub notification: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int)>, pub get_camera_feed_id: Option<unsafe extern "C" fn(arg1: *mut c_void) -> godot_int>,
}

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§version: godot_gdnative_api_version§constructor: Option<unsafe extern "C" fn(arg1: *mut godot_object) -> *mut c_void>§destructor: Option<unsafe extern "C" fn(arg1: *mut c_void)>§get_name: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_string>§get_capabilities: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_int>§get_anchor_detection_is_enabled: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>§set_anchor_detection_is_enabled: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_bool)>§is_stereo: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>§is_initialized: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>§initialize: Option<unsafe extern "C" fn(arg1: *mut c_void) -> godot_bool>§uninitialize: Option<unsafe extern "C" fn(arg1: *mut c_void)>§get_render_targetsize: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_vector2>§get_transform_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int, arg3: *mut godot_transform) -> godot_transform>§fill_projection_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: *mut godot_real, arg3: godot_int, arg4: godot_real, arg5: godot_real, arg6: godot_real)>§commit_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int, arg3: *mut godot_rid, arg4: *mut godot_rect2)>§process: Option<unsafe extern "C" fn(arg1: *mut c_void)>§get_external_texture_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int) -> godot_int>§notification: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int)>§get_camera_feed_id: Option<unsafe extern "C" fn(arg1: *mut c_void) -> godot_int>

Trait Implementations§

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impl Clone for godot_arvr_interface_gdnative

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fn clone(&self) -> godot_arvr_interface_gdnative

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for godot_arvr_interface_gdnative

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for godot_arvr_interface_gdnative

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fn default() -> godot_arvr_interface_gdnative

Returns the “default value” for a type. Read more
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impl Copy for godot_arvr_interface_gdnative

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere
    T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere
    T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere
    T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere
    U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere
    T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere
    U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere
    U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.