#[repr(C)]
pub struct godot_gdnative_init_options {
pub in_editor: godot_bool,
pub core_api_hash: u64,
pub editor_api_hash: u64,
pub no_api_hash: u64,
pub report_version_mismatch: Option<unsafe extern "C" fn(p_library: *const godot_object, p_what: *const c_char, p_want: godot_gdnative_api_version, p_have: godot_gdnative_api_version)>,
pub report_loading_error: Option<unsafe extern "C" fn(p_library: *const godot_object, p_what: *const c_char)>,
pub gd_native_library: *mut godot_object,
pub api_struct: *const godot_gdnative_core_api_struct,
pub active_library_path: *const godot_string,
}
Returns the "default value" for a type. Read more
Performs copy-assignment from source
. Read more
Formats the value using the given formatter. Read more
Creates owned data from borrowed data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (try_from
)
The type returned in the event of a conversion error.
🔬 This is a nightly-only experimental API. (try_from
)
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
🔬 This is a nightly-only experimental API. (try_from
)
The type returned in the event of a conversion error.
🔬 This is a nightly-only experimental API. (try_from
)
🔬 This is a nightly-only experimental API. (get_type_id
)
this method will likely be replaced by an associated static