Struct gdnative_sys::godot_arvr_interface_gdnative [−][src]
#[repr(C)]pub struct godot_arvr_interface_gdnative { pub version: godot_gdnative_api_version, pub constructor: Option<unsafe extern "C" fn(arg1: *mut godot_object) -> *mut c_void>, pub destructor: Option<unsafe extern "C" fn(arg1: *mut c_void)>, pub get_name: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_string>, pub get_capabilities: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_int>, pub get_anchor_detection_is_enabled: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>, pub set_anchor_detection_is_enabled: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_bool)>, pub is_stereo: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>, pub is_initialized: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>, pub initialize: Option<unsafe extern "C" fn(arg1: *mut c_void) -> godot_bool>, pub uninitialize: Option<unsafe extern "C" fn(arg1: *mut c_void)>, pub get_render_targetsize: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_vector2>, pub get_transform_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int, arg3: *mut godot_transform) -> godot_transform>, pub fill_projection_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: *mut godot_real, arg3: godot_int, arg4: godot_real, arg5: godot_real, arg6: godot_real)>, pub commit_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int, arg3: *mut godot_rid, arg4: *mut godot_rect2)>, pub process: Option<unsafe extern "C" fn(arg1: *mut c_void)>, }
Fields
version: godot_gdnative_api_version
constructor: Option<unsafe extern "C" fn(arg1: *mut godot_object) -> *mut c_void>
destructor: Option<unsafe extern "C" fn(arg1: *mut c_void)>
get_name: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_string>
get_capabilities: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_int>
get_anchor_detection_is_enabled: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>
set_anchor_detection_is_enabled: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_bool)>
is_stereo: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>
is_initialized: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>
initialize: Option<unsafe extern "C" fn(arg1: *mut c_void) -> godot_bool>
uninitialize: Option<unsafe extern "C" fn(arg1: *mut c_void)>
get_render_targetsize: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_vector2>
get_transform_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int, arg3: *mut godot_transform) -> godot_transform>
fill_projection_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: *mut godot_real, arg3: godot_int, arg4: godot_real, arg5: godot_real, arg6: godot_real)>
commit_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int, arg3: *mut godot_rid, arg4: *mut godot_rect2)>
process: Option<unsafe extern "C" fn(arg1: *mut c_void)>
Trait Implementations
impl Debug for godot_arvr_interface_gdnative
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impl Debug for godot_arvr_interface_gdnative
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Copy for godot_arvr_interface_gdnative
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impl Copy for godot_arvr_interface_gdnative
impl Clone for godot_arvr_interface_gdnative
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impl Clone for godot_arvr_interface_gdnative
fn clone(&self) -> Self
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fn clone(&self) -> Self
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Default for godot_arvr_interface_gdnative
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impl Default for godot_arvr_interface_gdnative
Auto Trait Implementations
impl Send for godot_arvr_interface_gdnative
impl Send for godot_arvr_interface_gdnative
impl Sync for godot_arvr_interface_gdnative
impl Sync for godot_arvr_interface_gdnative