Enum gdnative_sys::godot_vector3_axis [−][src]
#[repr(u32)]pub enum godot_vector3_axis { GODOT_VECTOR3_AXIS_X, GODOT_VECTOR3_AXIS_Y, GODOT_VECTOR3_AXIS_Z, }
Variants
GODOT_VECTOR3_AXIS_X
GODOT_VECTOR3_AXIS_Y
GODOT_VECTOR3_AXIS_Z
Trait Implementations
impl Debug for godot_vector3_axis
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impl Debug for godot_vector3_axis
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Copy for godot_vector3_axis
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impl Copy for godot_vector3_axis
impl Clone for godot_vector3_axis
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impl Clone for godot_vector3_axis
fn clone(&self) -> godot_vector3_axis
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fn clone(&self) -> godot_vector3_axis
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
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[src]Performs copy-assignment from source
. Read more
impl PartialEq for godot_vector3_axis
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impl PartialEq for godot_vector3_axis
fn eq(&self, other: &godot_vector3_axis) -> bool
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fn eq(&self, other: &godot_vector3_axis) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
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fn ne(&self, other: &Rhs) -> bool
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[src]This method tests for !=
.
impl Eq for godot_vector3_axis
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impl Eq for godot_vector3_axis
impl Hash for godot_vector3_axis
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impl Hash for godot_vector3_axis
Auto Trait Implementations
impl Send for godot_vector3_axis
impl Send for godot_vector3_axis
impl Sync for godot_vector3_axis
impl Sync for godot_vector3_axis