Struct gdnative_sys::godot_gdnative_ext_nativescript_1_1_api_struct [−][src]
#[repr(C)]pub struct godot_gdnative_ext_nativescript_1_1_api_struct { pub type_: c_uint, pub version: godot_gdnative_api_version, pub next: *const godot_gdnative_api_struct, pub godot_nativescript_set_method_argument_information: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_function_name: *const c_char, p_num_args: c_int, p_args: *const godot_method_arg)>, pub godot_nativescript_set_class_documentation: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_documentation: godot_string)>, pub godot_nativescript_set_method_documentation: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_function_name: *const c_char, p_documentation: godot_string)>, pub godot_nativescript_set_property_documentation: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_path: *const c_char, p_documentation: godot_string)>, pub godot_nativescript_set_signal_documentation: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_signal_name: *const c_char, p_documentation: godot_string)>, pub godot_nativescript_set_global_type_tag: Option<unsafe extern "C" fn(p_idx: c_int, p_name: *const c_char, p_type_tag: *const c_void)>, pub godot_nativescript_get_global_type_tag: Option<unsafe extern "C" fn(p_idx: c_int, p_name: *const c_char) -> *const c_void>, pub godot_nativescript_set_type_tag: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_type_tag: *const c_void)>, pub godot_nativescript_get_type_tag: Option<unsafe extern "C" fn(p_object: *const godot_object) -> *const c_void>, pub godot_nativescript_register_instance_binding_data_functions: Option<unsafe extern "C" fn(p_binding_functions: godot_instance_binding_functions) -> c_int>, pub godot_nativescript_unregister_instance_binding_data_functions: Option<unsafe extern "C" fn(p_idx: c_int)>, pub godot_nativescript_get_instance_binding_data: Option<unsafe extern "C" fn(p_idx: c_int, p_object: *mut godot_object) -> *mut c_void>, }
Fields
type_: c_uint
version: godot_gdnative_api_version
next: *const godot_gdnative_api_struct
godot_nativescript_set_method_argument_information: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_function_name: *const c_char, p_num_args: c_int, p_args: *const godot_method_arg)>
godot_nativescript_set_class_documentation: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_documentation: godot_string)>
godot_nativescript_set_method_documentation: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_function_name: *const c_char, p_documentation: godot_string)>
godot_nativescript_set_property_documentation: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_path: *const c_char, p_documentation: godot_string)>
godot_nativescript_set_signal_documentation: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_signal_name: *const c_char, p_documentation: godot_string)>
godot_nativescript_set_global_type_tag: Option<unsafe extern "C" fn(p_idx: c_int, p_name: *const c_char, p_type_tag: *const c_void)>
godot_nativescript_get_global_type_tag: Option<unsafe extern "C" fn(p_idx: c_int, p_name: *const c_char) -> *const c_void>
godot_nativescript_set_type_tag: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_type_tag: *const c_void)>
godot_nativescript_get_type_tag: Option<unsafe extern "C" fn(p_object: *const godot_object) -> *const c_void>
godot_nativescript_register_instance_binding_data_functions: Option<unsafe extern "C" fn(p_binding_functions: godot_instance_binding_functions) -> c_int>
godot_nativescript_unregister_instance_binding_data_functions: Option<unsafe extern "C" fn(p_idx: c_int)>
godot_nativescript_get_instance_binding_data: Option<unsafe extern "C" fn(p_idx: c_int, p_object: *mut godot_object) -> *mut c_void>
Trait Implementations
impl Debug for godot_gdnative_ext_nativescript_1_1_api_struct
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impl Debug for godot_gdnative_ext_nativescript_1_1_api_struct
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Copy for godot_gdnative_ext_nativescript_1_1_api_struct
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impl Copy for godot_gdnative_ext_nativescript_1_1_api_struct
impl Clone for godot_gdnative_ext_nativescript_1_1_api_struct
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impl Clone for godot_gdnative_ext_nativescript_1_1_api_struct
fn clone(&self) -> Self
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fn clone(&self) -> Self
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Default for godot_gdnative_ext_nativescript_1_1_api_struct
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impl Default for godot_gdnative_ext_nativescript_1_1_api_struct