Enum gdnative_sys::godot_property_usage_flags [] [src]

#[repr(u32)]
pub enum godot_property_usage_flags { GODOT_PROPERTY_USAGE_STORAGE, GODOT_PROPERTY_USAGE_EDITOR, GODOT_PROPERTY_USAGE_NETWORK, GODOT_PROPERTY_USAGE_EDITOR_HELPER, GODOT_PROPERTY_USAGE_CHECKABLE, GODOT_PROPERTY_USAGE_CHECKED, GODOT_PROPERTY_USAGE_INTERNATIONALIZED, GODOT_PROPERTY_USAGE_GROUP, GODOT_PROPERTY_USAGE_CATEGORY, GODOT_PROPERTY_USAGE_STORE_IF_NONZERO, GODOT_PROPERTY_USAGE_STORE_IF_NONONE, GODOT_PROPERTY_USAGE_NO_INSTANCE_STATE, GODOT_PROPERTY_USAGE_RESTART_IF_CHANGED, GODOT_PROPERTY_USAGE_SCRIPT_VARIABLE, GODOT_PROPERTY_USAGE_STORE_IF_NULL, GODOT_PROPERTY_USAGE_ANIMATE_AS_TRIGGER, GODOT_PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED, GODOT_PROPERTY_USAGE_DEFAULT, GODOT_PROPERTY_USAGE_DEFAULT_INTL, GODOT_PROPERTY_USAGE_NOEDITOR, }

Variants

Trait Implementations

impl Debug for godot_property_usage_flags
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Formats the value using the given formatter.

impl Copy for godot_property_usage_flags
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impl Clone for godot_property_usage_flags
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl PartialEq for godot_property_usage_flags
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl Eq for godot_property_usage_flags
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impl Hash for godot_property_usage_flags
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Feeds this value into the given [Hasher]. Read more

Feeds a slice of this type into the given [Hasher]. Read more