Enum gdnative_sys::godot_input_event_type [] [src]

#[repr(u32)]
pub enum godot_input_event_type { GODOT_INPUT_EVENT_TYPE_NONE, GODOT_INPUT_EVENT_TYPE_KEY, GODOT_INPUT_EVENT_TYPE_MOUSE_MOTION, GODOT_INPUT_EVENT_TYPE_MOUSE_BUTTON, GODOT_INPUT_EVENT_TYPE_JOYPAD_MOTION, GODOT_INPUT_EVENT_TYPE_JOYPAD_BUTTON, GODOT_INPUT_EVENT_TYPE_SCREEN_TOUCH, GODOT_INPUT_EVENT_TYPE_SCREEN_DRAG, GODOT_INPUT_EVENT_TYPE_ACTION, GODOT_INPUT_EVENT_TYPE_TYPE_MAX, }

Variants

Trait Implementations

impl Debug for godot_input_event_type
[src]

Formats the value using the given formatter.

impl Copy for godot_input_event_type
[src]

impl Clone for godot_input_event_type
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl PartialEq for godot_input_event_type
[src]

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl Eq for godot_input_event_type
[src]

impl Hash for godot_input_event_type
[src]

Feeds this value into the given [Hasher]. Read more

Feeds a slice of this type into the given [Hasher]. Read more