Enum gdnative_sys::godot_error
[−]
[src]
#[repr(u32)]pub enum godot_error { GODOT_OK, GODOT_FAILED, GODOT_ERR_UNAVAILABLE, GODOT_ERR_UNCONFIGURED, GODOT_ERR_UNAUTHORIZED, GODOT_ERR_PARAMETER_RANGE_ERROR, GODOT_ERR_OUT_OF_MEMORY, GODOT_ERR_FILE_NOT_FOUND, GODOT_ERR_FILE_BAD_DRIVE, GODOT_ERR_FILE_BAD_PATH, GODOT_ERR_FILE_NO_PERMISSION, GODOT_ERR_FILE_ALREADY_IN_USE, GODOT_ERR_FILE_CANT_OPEN, GODOT_ERR_FILE_CANT_WRITE, GODOT_ERR_FILE_CANT_READ, GODOT_ERR_FILE_UNRECOGNIZED, GODOT_ERR_FILE_CORRUPT, GODOT_ERR_FILE_MISSING_DEPENDENCIES, GODOT_ERR_FILE_EOF, GODOT_ERR_CANT_OPEN, GODOT_ERR_CANT_CREATE, GODOT_ERR_QUERY_FAILED, GODOT_ERR_ALREADY_IN_USE, GODOT_ERR_LOCKED, GODOT_ERR_TIMEOUT, GODOT_ERR_CANT_CONNECT, GODOT_ERR_CANT_RESOLVE, GODOT_ERR_CONNECTION_ERROR, GODOT_ERR_CANT_AQUIRE_RESOURCE, GODOT_ERR_CANT_FORK, GODOT_ERR_INVALID_DATA, GODOT_ERR_INVALID_PARAMETER, GODOT_ERR_ALREADY_EXISTS, GODOT_ERR_DOES_NOT_EXIST, GODOT_ERR_DATABASE_CANT_READ, GODOT_ERR_DATABASE_CANT_WRITE, GODOT_ERR_COMPILATION_FAILED, GODOT_ERR_METHOD_NOT_FOUND, GODOT_ERR_LINK_FAILED, GODOT_ERR_SCRIPT_FAILED, GODOT_ERR_CYCLIC_LINK, GODOT_ERR_INVALID_DECLARATION, GODOT_ERR_DUPLICATE_SYMBOL, GODOT_ERR_PARSE_ERROR, GODOT_ERR_BUSY, GODOT_ERR_SKIP, GODOT_ERR_HELP, GODOT_ERR_BUG, GODOT_ERR_PRINTER_ON_FIRE, GODOT_ERR_OMFG_THIS_IS_VERY_VERY_BAD, }
Variants
GODOT_OK
GODOT_FAILED
GODOT_ERR_UNAVAILABLE
GODOT_ERR_UNCONFIGURED
GODOT_ERR_UNAUTHORIZED
GODOT_ERR_PARAMETER_RANGE_ERROR
GODOT_ERR_OUT_OF_MEMORY
GODOT_ERR_FILE_NOT_FOUND
GODOT_ERR_FILE_BAD_DRIVE
GODOT_ERR_FILE_BAD_PATH
GODOT_ERR_FILE_NO_PERMISSION
GODOT_ERR_FILE_ALREADY_IN_USE
GODOT_ERR_FILE_CANT_OPEN
GODOT_ERR_FILE_CANT_WRITE
GODOT_ERR_FILE_CANT_READ
GODOT_ERR_FILE_UNRECOGNIZED
GODOT_ERR_FILE_CORRUPT
GODOT_ERR_FILE_MISSING_DEPENDENCIES
GODOT_ERR_FILE_EOF
GODOT_ERR_CANT_OPEN
GODOT_ERR_CANT_CREATE
GODOT_ERR_QUERY_FAILED
GODOT_ERR_ALREADY_IN_USE
GODOT_ERR_LOCKED
GODOT_ERR_TIMEOUT
GODOT_ERR_CANT_CONNECT
GODOT_ERR_CANT_RESOLVE
GODOT_ERR_CONNECTION_ERROR
GODOT_ERR_CANT_AQUIRE_RESOURCE
GODOT_ERR_CANT_FORK
GODOT_ERR_INVALID_DATA
GODOT_ERR_INVALID_PARAMETER
GODOT_ERR_ALREADY_EXISTS
GODOT_ERR_DOES_NOT_EXIST
GODOT_ERR_DATABASE_CANT_READ
GODOT_ERR_DATABASE_CANT_WRITE
GODOT_ERR_COMPILATION_FAILED
GODOT_ERR_METHOD_NOT_FOUND
GODOT_ERR_LINK_FAILED
GODOT_ERR_SCRIPT_FAILED
GODOT_ERR_CYCLIC_LINK
GODOT_ERR_INVALID_DECLARATION
GODOT_ERR_DUPLICATE_SYMBOL
GODOT_ERR_PARSE_ERROR
GODOT_ERR_BUSY
GODOT_ERR_SKIP
GODOT_ERR_HELP
GODOT_ERR_BUG
GODOT_ERR_PRINTER_ON_FIRE
GODOT_ERR_OMFG_THIS_IS_VERY_VERY_BAD
Trait Implementations
impl Debug for godot_error
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impl Copy for godot_error
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impl Clone for godot_error
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fn clone(&self) -> godot_error
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl PartialEq for godot_error
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fn eq(&self, __arg_0: &godot_error) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0
This method tests for !=
.