Crate gdnative_sys
Source - GodotApi
- godot_aabb
- godot_array
- godot_arvr_interface_gdnative
- godot_basis
- godot_char_string
- godot_color
- godot_dictionary
- godot_gdnative_api_struct
- godot_gdnative_api_version
- Script API
- godot_gdnative_core_1_1_api_struct
- godot_gdnative_core_1_2_api_struct
- godot_gdnative_core_api_struct
- godot_gdnative_ext_android_api_struct
- godot_gdnative_ext_arvr_api_struct
- godot_gdnative_ext_nativescript_1_1_api_struct
- godot_gdnative_ext_nativescript_api_struct
- godot_gdnative_ext_net_3_2_api_struct
- godot_gdnative_ext_net_api_struct
- godot_gdnative_ext_pluginscript_api_struct
- godot_gdnative_ext_videodecoder_api_struct
- godot_gdnative_init_options
- godot_gdnative_terminate_options
- godot_instance_binding_functions
- godot_instance_create_func
- godot_instance_destroy_func
- godot_instance_method
- godot_method_arg
- godot_method_attributes
- godot_method_bind
- MethodBind API
- godot_net_multiplayer_peer
- godot_net_packet_peer
- godot_net_stream_peer
- godot_net_webrtc_data_channel
- godot_net_webrtc_library
- godot_net_webrtc_peer_connection
- godot_node_path
- godot_plane
- godot_pluginscript_instance_desc
- godot_pluginscript_language_desc
- godot_pluginscript_profiling_data
- godot_pluginscript_script_desc
- godot_pluginscript_script_manifest
- godot_pool_array_read_access
- godot_pool_array_write_access
- godot_pool_byte_array
- godot_pool_color_array
- godot_pool_int_array
- godot_pool_real_array
- godot_pool_string_array
- godot_pool_vector2_array
- godot_pool_vector3_array
- godot_property_attributes
- godot_property_get_func
- godot_property_set_func
- godot_quat
- godot_rect2
- godot_rid
- godot_signal
- godot_signal_argument
- godot_string
- godot_string_name
- godot_transform
- godot_transform2d
- godot_variant
- godot_variant_call_error
- godot_vector2
- godot_vector3
- godot_videodecoder_interface_gdnative
- InitError
- GDNATIVE_API_TYPES_GDNATIVE_CORE
- GDNATIVE_API_TYPES_GDNATIVE_EXT_ANDROID
- GDNATIVE_API_TYPES_GDNATIVE_EXT_ARVR
- GDNATIVE_API_TYPES_GDNATIVE_EXT_NATIVESCRIPT
- GDNATIVE_API_TYPES_GDNATIVE_EXT_NET
- GDNATIVE_API_TYPES_GDNATIVE_EXT_PLUGINSCRIPT
- GDNATIVE_API_TYPES_GDNATIVE_EXT_VIDEODECODER
- godot_error_GODOT_ERR_ALREADY_EXISTS
- < When adding, item already exists
- godot_error_GODOT_ERR_ALREADY_IN_USE
- godot_error_GODOT_ERR_BUG
- < a bug in the software certainly happened, due to a double check failing or unexpected behavior.
- godot_error_GODOT_ERR_BUSY
- godot_error_GODOT_ERR_CANT_ACQUIRE_RESOURCE
- godot_error_GODOT_ERR_CANT_CONNECT
- godot_error_GODOT_ERR_CANT_CREATE
- godot_error_GODOT_ERR_CANT_FORK
- godot_error_GODOT_ERR_CANT_OPEN
- < Can’t open a resource/socket/file
- godot_error_GODOT_ERR_CANT_RESOLVE
- godot_error_GODOT_ERR_COMPILATION_FAILED
- godot_error_GODOT_ERR_CONNECTION_ERROR
- godot_error_GODOT_ERR_CYCLIC_LINK
- godot_error_GODOT_ERR_DATABASE_CANT_READ
- < database is full
- godot_error_GODOT_ERR_DATABASE_CANT_WRITE
- < database is full (35)
- godot_error_GODOT_ERR_DOES_NOT_EXIST
- < When retrieving/erasing, it item does not exist
- godot_error_GODOT_ERR_DUPLICATE_SYMBOL
- godot_error_GODOT_ERR_FILE_ALREADY_IN_USE
- godot_error_GODOT_ERR_FILE_BAD_DRIVE
- godot_error_GODOT_ERR_FILE_BAD_PATH
- godot_error_GODOT_ERR_FILE_CANT_OPEN
- godot_error_GODOT_ERR_FILE_CANT_READ
- godot_error_GODOT_ERR_FILE_CANT_WRITE
- godot_error_GODOT_ERR_FILE_CORRUPT
- godot_error_GODOT_ERR_FILE_EOF
- godot_error_GODOT_ERR_FILE_MISSING_DEPENDENCIES
- godot_error_GODOT_ERR_FILE_NOT_FOUND
- godot_error_GODOT_ERR_FILE_NO_PERMISSION
- godot_error_GODOT_ERR_FILE_UNRECOGNIZED
- godot_error_GODOT_ERR_HELP
- < user requested help!!
- godot_error_GODOT_ERR_INVALID_DATA
- < Data passed is invalid (30)
- godot_error_GODOT_ERR_INVALID_DECLARATION
- godot_error_GODOT_ERR_INVALID_PARAMETER
- < Parameter passed is invalid
- godot_error_GODOT_ERR_LINK_FAILED
- godot_error_GODOT_ERR_LOCKED
- < resource is locked
- godot_error_GODOT_ERR_METHOD_NOT_FOUND
- godot_error_GODOT_ERR_OUT_OF_MEMORY
- < Out of memory
- godot_error_GODOT_ERR_PARAMETER_RANGE_ERROR
- < Parameter given out of range (5)
- godot_error_GODOT_ERR_PARSE_ERROR
- godot_error_GODOT_ERR_PRINTER_ON_FIRE
- godot_error_GODOT_ERR_QUERY_FAILED
- godot_error_GODOT_ERR_SCRIPT_FAILED
- godot_error_GODOT_ERR_SKIP
- godot_error_GODOT_ERR_TIMEOUT
- godot_error_GODOT_ERR_UNAUTHORIZED
- < Missing credentials for requested resource
- godot_error_GODOT_ERR_UNAVAILABLE
- < What is requested is unsupported/unavailable
- godot_error_GODOT_ERR_UNCONFIGURED
- < The object being used hasn’t been properly set up yet
- godot_error_GODOT_FAILED
- < Generic fail error
- godot_error_GODOT_OK
- godot_method_rpc_mode_GODOT_METHOD_RPC_MODE_DISABLED
- godot_method_rpc_mode_GODOT_METHOD_RPC_MODE_MASTER
- godot_method_rpc_mode_GODOT_METHOD_RPC_MODE_MASTERSYNC
- godot_method_rpc_mode_GODOT_METHOD_RPC_MODE_PUPPET
- godot_method_rpc_mode_GODOT_METHOD_RPC_MODE_PUPPETSYNC
- godot_method_rpc_mode_GODOT_METHOD_RPC_MODE_REMOTE
- godot_method_rpc_mode_GODOT_METHOD_RPC_MODE_REMOTESYNC
- godot_method_rpc_mode_GODOT_METHOD_RPC_MODE_SLAVE
- godot_method_rpc_mode_GODOT_METHOD_RPC_MODE_SYNC
- godot_property_hint_GODOT_PROPERTY_HINT_COLOR_NO_ALPHA
- < used for ignoring alpha component when editing a color
- godot_property_hint_GODOT_PROPERTY_HINT_DIR
- < a directory path must be passed
- godot_property_hint_GODOT_PROPERTY_HINT_ENUM
- < hint_text= “val1,val2,val3,etc”
- godot_property_hint_GODOT_PROPERTY_HINT_EXP_EASING
- godot_property_hint_GODOT_PROPERTY_HINT_EXP_RANGE
- < hint_text = “min,max,step”, exponential edit
- godot_property_hint_GODOT_PROPERTY_HINT_FILE
- < a file path must be passed, hint_text (optionally) is a filter “.png,.wav,*.doc,”
- godot_property_hint_GODOT_PROPERTY_HINT_FLAGS
- < hint_text= “flag1,flag2,etc” (as bit flags)
- godot_property_hint_GODOT_PROPERTY_HINT_GLOBAL_DIR
- < a directory path must be passed
- godot_property_hint_GODOT_PROPERTY_HINT_GLOBAL_FILE
- < a file path must be passed, hint_text (optionally) is a filter “.png,.wav,*.doc,”
- godot_property_hint_GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS
- godot_property_hint_GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSY
- godot_property_hint_GODOT_PROPERTY_HINT_KEY_ACCEL
- < hint_text= “length” (as integer)
- godot_property_hint_GODOT_PROPERTY_HINT_LAYERS_2D_PHYSICS
- godot_property_hint_GODOT_PROPERTY_HINT_LAYERS_2D_RENDER
- godot_property_hint_GODOT_PROPERTY_HINT_LAYERS_3D_PHYSICS
- godot_property_hint_GODOT_PROPERTY_HINT_LAYERS_3D_RENDER
- godot_property_hint_GODOT_PROPERTY_HINT_LENGTH
- < hint_text= “length” (as integer)
- godot_property_hint_GODOT_PROPERTY_HINT_MAX
- godot_property_hint_GODOT_PROPERTY_HINT_METHOD_OF_BASE_TYPE
- < a method of a base type
- godot_property_hint_GODOT_PROPERTY_HINT_METHOD_OF_INSTANCE
- < a method of an instance
- godot_property_hint_GODOT_PROPERTY_HINT_METHOD_OF_SCRIPT
- < a method of a script & base
- godot_property_hint_GODOT_PROPERTY_HINT_METHOD_OF_VARIANT_TYPE
- < a method of a type
- godot_property_hint_GODOT_PROPERTY_HINT_MULTILINE_TEXT
- < used for string properties that can contain multiple lines
- godot_property_hint_GODOT_PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE
- < so something else can provide this (used in scripts)
- godot_property_hint_GODOT_PROPERTY_HINT_NONE
- < no hint provided.
- godot_property_hint_GODOT_PROPERTY_HINT_OBJECT_ID
- godot_property_hint_GODOT_PROPERTY_HINT_PLACEHOLDER_TEXT
- < used to set a placeholder text for string properties
- godot_property_hint_GODOT_PROPERTY_HINT_PROPERTY_OF_BASE_TYPE
- < a property of a base type
- godot_property_hint_GODOT_PROPERTY_HINT_PROPERTY_OF_INSTANCE
- < a property of an instance
- godot_property_hint_GODOT_PROPERTY_HINT_PROPERTY_OF_SCRIPT
- < a property of a script & base
- godot_property_hint_GODOT_PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE
- < a property of a type
- godot_property_hint_GODOT_PROPERTY_HINT_RANGE
- < hint_text = “min,max,step,slider; //slider is optional”
- godot_property_hint_GODOT_PROPERTY_HINT_RESOURCE_TYPE
- < a resource object type
- godot_property_hint_GODOT_PROPERTY_HINT_SPRITE_FRAME
- godot_property_hint_GODOT_PROPERTY_HINT_TYPE_STRING
- < a type string, the hint is the base type to choose
- godot_property_usage_flags_GODOT_PROPERTY_USAGE_ANIMATE_AS_TRIGGER
- godot_property_usage_flags_GODOT_PROPERTY_USAGE_CATEGORY
- godot_property_usage_flags_GODOT_PROPERTY_USAGE_CHECKABLE
- godot_property_usage_flags_GODOT_PROPERTY_USAGE_CHECKED
- godot_property_usage_flags_GODOT_PROPERTY_USAGE_DEFAULT
- godot_property_usage_flags_GODOT_PROPERTY_USAGE_DEFAULT_INTL
- godot_property_usage_flags_GODOT_PROPERTY_USAGE_EDITOR
- godot_property_usage_flags_GODOT_PROPERTY_USAGE_EDITOR_HELPER
- godot_property_usage_flags_GODOT_PROPERTY_USAGE_GROUP
- godot_property_usage_flags_GODOT_PROPERTY_USAGE_INTERNATIONALIZED
- godot_property_usage_flags_GODOT_PROPERTY_USAGE_NETWORK
- godot_property_usage_flags_GODOT_PROPERTY_USAGE_NOEDITOR
- godot_property_usage_flags_GODOT_PROPERTY_USAGE_NO_INSTANCE_STATE
- godot_property_usage_flags_GODOT_PROPERTY_USAGE_RESTART_IF_CHANGED
- godot_property_usage_flags_GODOT_PROPERTY_USAGE_SCRIPT_VARIABLE
- godot_property_usage_flags_GODOT_PROPERTY_USAGE_STORAGE
- godot_property_usage_flags_GODOT_PROPERTY_USAGE_STORE_IF_NONONE
- godot_property_usage_flags_GODOT_PROPERTY_USAGE_STORE_IF_NONZERO
- godot_property_usage_flags_GODOT_PROPERTY_USAGE_STORE_IF_NULL
- godot_property_usage_flags_GODOT_PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED
- godot_variant_call_error_error_GODOT_CALL_ERROR_CALL_ERROR_INSTANCE_IS_NULL
- godot_variant_call_error_error_GODOT_CALL_ERROR_CALL_ERROR_INVALID_ARGUMENT
- godot_variant_call_error_error_GODOT_CALL_ERROR_CALL_ERROR_INVALID_METHOD
- godot_variant_call_error_error_GODOT_CALL_ERROR_CALL_ERROR_TOO_FEW_ARGUMENTS
- godot_variant_call_error_error_GODOT_CALL_ERROR_CALL_ERROR_TOO_MANY_ARGUMENTS
- godot_variant_call_error_error_GODOT_CALL_ERROR_CALL_OK
- godot_variant_operator_GODOT_VARIANT_OP_ADD
- godot_variant_operator_GODOT_VARIANT_OP_AND
- godot_variant_operator_GODOT_VARIANT_OP_BIT_AND
- godot_variant_operator_GODOT_VARIANT_OP_BIT_NEGATE
- godot_variant_operator_GODOT_VARIANT_OP_BIT_OR
- godot_variant_operator_GODOT_VARIANT_OP_BIT_XOR
- godot_variant_operator_GODOT_VARIANT_OP_DIVIDE
- godot_variant_operator_GODOT_VARIANT_OP_EQUAL
- godot_variant_operator_GODOT_VARIANT_OP_GREATER
- godot_variant_operator_GODOT_VARIANT_OP_GREATER_EQUAL
- godot_variant_operator_GODOT_VARIANT_OP_IN
- godot_variant_operator_GODOT_VARIANT_OP_LESS
- godot_variant_operator_GODOT_VARIANT_OP_LESS_EQUAL
- godot_variant_operator_GODOT_VARIANT_OP_MAX
- godot_variant_operator_GODOT_VARIANT_OP_MODULE
- godot_variant_operator_GODOT_VARIANT_OP_MULTIPLY
- godot_variant_operator_GODOT_VARIANT_OP_NEGATE
- godot_variant_operator_GODOT_VARIANT_OP_NOT
- godot_variant_operator_GODOT_VARIANT_OP_NOT_EQUAL
- godot_variant_operator_GODOT_VARIANT_OP_OR
- godot_variant_operator_GODOT_VARIANT_OP_POSITIVE
- godot_variant_operator_GODOT_VARIANT_OP_SHIFT_LEFT
- godot_variant_operator_GODOT_VARIANT_OP_SHIFT_RIGHT
- godot_variant_operator_GODOT_VARIANT_OP_STRING_CONCAT
- godot_variant_operator_GODOT_VARIANT_OP_SUBTRACT
- godot_variant_operator_GODOT_VARIANT_OP_XOR
- godot_variant_type_GODOT_VARIANT_TYPE_AABB
- godot_variant_type_GODOT_VARIANT_TYPE_ARRAY
- godot_variant_type_GODOT_VARIANT_TYPE_BASIS
- godot_variant_type_GODOT_VARIANT_TYPE_BOOL
- godot_variant_type_GODOT_VARIANT_TYPE_COLOR
- godot_variant_type_GODOT_VARIANT_TYPE_DICTIONARY
- godot_variant_type_GODOT_VARIANT_TYPE_INT
- godot_variant_type_GODOT_VARIANT_TYPE_NIL
- godot_variant_type_GODOT_VARIANT_TYPE_NODE_PATH
- godot_variant_type_GODOT_VARIANT_TYPE_OBJECT
- godot_variant_type_GODOT_VARIANT_TYPE_PLANE
- godot_variant_type_GODOT_VARIANT_TYPE_POOL_BYTE_ARRAY
- godot_variant_type_GODOT_VARIANT_TYPE_POOL_COLOR_ARRAY
- godot_variant_type_GODOT_VARIANT_TYPE_POOL_INT_ARRAY
- godot_variant_type_GODOT_VARIANT_TYPE_POOL_REAL_ARRAY
- godot_variant_type_GODOT_VARIANT_TYPE_POOL_STRING_ARRAY
- godot_variant_type_GODOT_VARIANT_TYPE_POOL_VECTOR2_ARRAY
- godot_variant_type_GODOT_VARIANT_TYPE_POOL_VECTOR3_ARRAY
- godot_variant_type_GODOT_VARIANT_TYPE_QUAT
- godot_variant_type_GODOT_VARIANT_TYPE_REAL
- godot_variant_type_GODOT_VARIANT_TYPE_RECT2
- godot_variant_type_GODOT_VARIANT_TYPE_RID
- godot_variant_type_GODOT_VARIANT_TYPE_STRING
- godot_variant_type_GODOT_VARIANT_TYPE_TRANSFORM
- godot_variant_type_GODOT_VARIANT_TYPE_TRANSFORM2D
- godot_variant_type_GODOT_VARIANT_TYPE_VECTOR2
- godot_variant_type_GODOT_VARIANT_TYPE_VECTOR3
- godot_vector3_axis_GODOT_VECTOR3_AXIS_X
- godot_vector3_axis_GODOT_VECTOR3_AXIS_Y
- godot_vector3_axis_GODOT_VECTOR3_AXIS_Z
- GDNATIVE_API_TYPES
- godot_bool
- bool
- godot_char_type
- godot_class_constructor
- godot_error
- Error
- godot_gdnative_init_fn
- GDNative procedure types
- godot_gdnative_procedure_fn
- godot_gdnative_terminate_fn
- godot_int
- int
- godot_method_rpc_mode
- godot_object
- Object (forward declared)
- godot_pluginscript_instance_data
- godot_pluginscript_language_data
- godot_pluginscript_script_data
- godot_pool_byte_array_read_access
- godot_pool_byte_array_write_access
- godot_pool_color_array_read_access
- godot_pool_color_array_write_access
- godot_pool_int_array_read_access
- godot_pool_int_array_write_access
- godot_pool_real_array_read_access
- godot_pool_real_array_write_access
- godot_pool_string_array_read_access
- godot_pool_string_array_write_access
- godot_pool_vector2_array_read_access
- godot_pool_vector2_array_write_access
- godot_pool_vector3_array_read_access
- godot_pool_vector3_array_write_access
- godot_property_hint
- godot_property_usage_flags
- godot_real
- real
- godot_variant_call_error_error
- godot_variant_operator
- godot_variant_type
- godot_vector3_axis
- native_call_cb
- System Functions
- wchar_t