Struct gdnative_physics::SliderJoint[][src]

pub struct SliderJoint { /* fields omitted */ }

core class SliderJoint inherits Joint (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

Non reference counted objects such as the ones of this type are usually owned by the engine.

SliderJoint is an unsafe pointer, and all of its methods are unsafe.

In the cases where Rust code owns an object of this type, for example if the object was just created on the Rust side and not passed to the engine yet, ownership should be either given to the engine or the object must be manually destroyed using SliderJoint::free.

Feature flag

This type is behind the gdnative crate's physics feature flag.

Class hierarchy

SliderJoint inherits methods from:

Methods

impl SliderJoint
[src]

Constructor.

Because this type is not reference counted, the lifetime of the returned object is not automatically managed. Immediately after creation, the object is owned by the caller, and can be passed to the engine (in which case the engine will be responsible for destroying the object) or destroyed manually using SliderJoint::free.

Manually deallocate the object.

Inherited from Joint.

Inherited from Joint.

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Up-cast.

Up-cast.

Up-cast.

Up-cast.

Generic dynamic cast.

Trait Implementations

impl Copy for SliderJoint
[src]

impl Clone for SliderJoint
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for SliderJoint
[src]

Formats the value using the given formatter. Read more

impl GodotObject for SliderJoint
[src]

impl ToVariant for SliderJoint
[src]

impl Free for SliderJoint
[src]

impl QueueFree for SliderJoint
[src]

Auto Trait Implementations

impl !Send for SliderJoint

impl !Sync for SliderJoint