[−][src]Struct gdnative_network::WebSocketServer
core class WebSocketServer
inherits WebSocketMultiplayerPeer
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Feature flag
This type is behind the gdnative crate's network
feature flag.
Class hierarchy
WebSocketServer inherits methods from:
Methods
impl WebSocketServer
[src]
impl WebSocketServer
pub fn new() -> Self | [src] |
pub fn new_ref(&self) -> Self | [src] |
Creates a new reference to the same reference-counted object.
pub fn is_listening(&self) -> bool | [src] |
pub fn listen( | [src] |
pub fn stop(&mut self) | [src] |
pub fn has_peer(&self, id: i64) -> bool | [src] |
pub fn get_peer_address(&self, id: i64) -> GodotString | [src] |
pub fn get_peer_port(&self, id: i64) -> i64 | [src] |
pub fn disconnect_peer(&mut self, id: i64) | [src] |
pub fn get_peer(&self, peer_id: i64) -> Option<WebSocketPeer> | [src] |
Inherited from WebSocketMultiplayerPeer.
pub fn set_transfer_mode(&mut self, mode: i64) | [src] |
Inherited from NetworkedMultiplayerPeer.
pub fn get_transfer_mode(&self) -> NetworkedMultiplayerPeerTransferMode | [src] |
Inherited from NetworkedMultiplayerPeer.
pub fn set_target_peer(&mut self, id: i64) | [src] |
Inherited from NetworkedMultiplayerPeer.
pub fn get_packet_peer(&self) -> i64 | [src] |
Inherited from NetworkedMultiplayerPeer.
pub fn poll(&mut self) | [src] |
Inherited from NetworkedMultiplayerPeer.
pub fn get_connection_status(&self) -> NetworkedMultiplayerPeerConnectionStatus | [src] |
Inherited from NetworkedMultiplayerPeer.
pub fn get_unique_id(&self) -> i64 | [src] |
Inherited from NetworkedMultiplayerPeer.
pub fn set_refuse_new_connections(&mut self, enable: bool) | [src] |
Inherited from NetworkedMultiplayerPeer.
pub fn is_refusing_new_connections(&self) -> bool | [src] |
Inherited from NetworkedMultiplayerPeer.
pub fn get_var(&mut self) -> Variant | [src] |
Inherited from PacketPeer.
pub fn put_var(&mut self, var: Variant) -> GodotResult | [src] |
Inherited from PacketPeer.
pub fn get_packet(&mut self) -> ByteArray | [src] |
Inherited from PacketPeer.
pub fn put_packet(&mut self, buffer: ByteArray) -> GodotResult | [src] |
Inherited from PacketPeer.
pub fn get_packet_error(&self) -> GodotResult | [src] |
Inherited from PacketPeer.
pub fn get_available_packet_count(&self) -> i64 | [src] |
Inherited from PacketPeer.
pub fn set_allow_object_decoding(&mut self, enable: bool) | [src] |
Inherited from PacketPeer.
pub fn is_object_decoding_allowed(&self) -> bool | [src] |
Inherited from PacketPeer.
pub fn init_ref(&mut self) -> bool | [src] |
Inherited from Reference.
pub fn _notification(&mut self, what: i64) | [src] |
Inherited from Object.
pub fn _set(&mut self, property: GodotString, value: Variant) -> bool | [src] |
Inherited from Object.
pub fn _get(&mut self, property: GodotString) -> Variant | [src] |
Inherited from Object.
pub fn _get_property_list(&mut self) -> VariantArray | [src] |
Inherited from Object.
pub fn _init(&mut self) | [src] |
Inherited from Object.
pub fn get_class(&self) -> GodotString | [src] |
Inherited from Object.
pub fn is_class(&self, _type: GodotString) -> bool | [src] |
Inherited from Object.
pub fn set(&mut self, property: GodotString, value: Variant) | [src] |
Inherited from Object.
pub fn get(&self, property: GodotString) -> Variant | [src] |
Inherited from Object.
pub fn set_indexed(&mut self, property: NodePath, value: Variant) | [src] |
Inherited from Object.
pub fn get_indexed(&self, property: NodePath) -> Variant | [src] |
Inherited from Object.
pub fn get_property_list(&self) -> VariantArray | [src] |
Inherited from Object.
pub fn get_method_list(&self) -> VariantArray | [src] |
Inherited from Object.
pub fn notification(&mut self, what: i64, reversed: bool) | [src] |
Inherited from Object.
pub fn get_instance_id(&self) -> i64 | [src] |
Inherited from Object.
pub fn set_script(&mut self, script: Option<Reference>) | [src] |
Inherited from Object.
pub fn get_script(&self) -> Option<Reference> | [src] |
Inherited from Object.
pub fn set_meta(&mut self, name: GodotString, value: Variant) | [src] |
Inherited from Object.
pub fn get_meta(&self, name: GodotString) -> Variant | [src] |
Inherited from Object.
pub fn has_meta(&self, name: GodotString) -> bool | [src] |
Inherited from Object.
pub fn get_meta_list(&self) -> StringArray | [src] |
Inherited from Object.
pub fn add_user_signal(&mut self, signal: GodotString, arguments: VariantArray) | [src] |
Inherited from Object.
pub fn has_user_signal(&self, signal: GodotString) -> bool | [src] |
Inherited from Object.
pub fn emit_signal( | [src] |
Inherited from Object.
pub fn call(&mut self, method: GodotString, varargs: &[Variant]) -> Variant | [src] |
Inherited from Object.
pub fn call_deferred( | [src] |
Inherited from Object.
pub fn callv(&mut self, method: GodotString, arg_array: VariantArray) -> Variant | [src] |
Inherited from Object.
pub fn has_method(&self, method: GodotString) -> bool | [src] |
Inherited from Object.
pub fn get_signal_list(&self) -> VariantArray | [src] |
Inherited from Object.
pub fn get_signal_connection_list(&self, signal: GodotString) -> VariantArray | [src] |
Inherited from Object.
pub fn get_incoming_connections(&self) -> VariantArray | [src] |
Inherited from Object.
pub fn connect( | [src] |
Inherited from Object.
pub fn disconnect( | [src] |
Inherited from Object.
pub fn is_connected( | [src] |
Inherited from Object.
pub fn set_block_signals(&mut self, enable: bool) | [src] |
Inherited from Object.
pub fn is_blocking_signals(&self) -> bool | [src] |
Inherited from Object.
pub fn property_list_changed_notify(&mut self) | [src] |
Inherited from Object.
pub fn set_message_translation(&mut self, enable: bool) | [src] |
Inherited from Object.
pub fn can_translate_messages(&self) -> bool | [src] |
Inherited from Object.
pub fn tr(&self, message: GodotString) -> GodotString | [src] |
Inherited from Object.
pub fn is_queued_for_deletion(&self) -> bool | [src] |
Inherited from Object.
pub fn to_web_socket_multiplayer_peer(&self) -> WebSocketMultiplayerPeer | [src] |
Up-cast.
pub fn to_networked_multiplayer_peer(&self) -> NetworkedMultiplayerPeer | [src] |
Up-cast.
pub fn to_packet_peer(&self) -> PacketPeer | [src] |
Up-cast.
pub fn to_reference(&self) -> Reference | [src] |
Up-cast.
pub fn to_object(&self) -> Object | [src] |
Up-cast.
pub fn cast<T: GodotObject>(&self) -> Option<T> | [src] |
Generic dynamic cast.
Trait Implementations
impl Drop for WebSocketServer
[src]
impl Drop for WebSocketServer
impl Debug for WebSocketServer
[src]
impl Debug for WebSocketServer
impl ToVariant for WebSocketServer
[src]
impl ToVariant for WebSocketServer
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl GodotObject for WebSocketServer
[src]
impl GodotObject for WebSocketServer
Auto Trait Implementations
impl !Send for WebSocketServer
impl !Send for WebSocketServer
impl !Sync for WebSocketServer
impl !Sync for WebSocketServer
Blanket Implementations
impl<T> From for T
[src]
impl<T> From for T
impl<T, U> Into for T where
U: From<T>,
[src]
impl<T, U> Into for T where
U: From<T>,
impl<T, U> TryFrom for T where
T: From<U>,
[src]
impl<T, U> TryFrom for T where
T: From<U>,
type Error = !
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error> | [src] |
impl<T> Borrow for T where
T: ?Sized,
[src]
impl<T> Borrow for T where
T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
[src]
impl<T> BorrowMut for T where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T | [src] |
impl<T, U> TryInto for T where
U: TryFrom<T>,
[src]
impl<T, U> TryInto for T where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error> | [src] |
impl<T> Any for T where
T: 'static + ?Sized,
[src]
impl<T> Any for T where
T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId | [src] |