Structs§
- Animated
Sprite core class AnimatedSprite
inheritsNode2D
(unsafe).- Animated
Sprite3D core class AnimatedSprite3D
inheritsSpriteBase3D
(unsafe).- Baked
Lightmap core class BakedLightmap
inheritsVisualInstance
(unsafe).- Baked
Lightmap Data core class BakedLightmapData
inheritsResource
(reference counted).- CPUParticles
core class CPUParticles
inheritsGeometryInstance
(unsafe).- CSGBox
core class CSGBox
inheritsCSGPrimitive
(unsafe).- CSGCombiner
core class CSGCombiner
inheritsCSGShape
(unsafe).- CSGCylinder
core class CSGCylinder
inheritsCSGPrimitive
(unsafe).- CSGMesh
core class CSGMesh
inheritsCSGPrimitive
(unsafe).- CSGPolygon
core class CSGPolygon
inheritsCSGPrimitive
(unsafe).- CSGPrimitive
core class CSGPrimitive
inheritsCSGShape
(unsafe).- CSGShape
core class CSGShape
inheritsVisualInstance
(unsafe).- CSGSphere
core class CSGSphere
inheritsCSGPrimitive
(unsafe).- CSGTorus
core class CSGTorus
inheritsCSGPrimitive
(unsafe).- Canvas
Item Material core class CanvasItemMaterial
inheritsMaterial
(reference counted).- CubeMap
core class CubeMap
inheritsResource
(reference counted).- Curve
Texture core class CurveTexture
inheritsTexture
(reference counted).- Directional
Light core class DirectionalLight
inheritsLight
(unsafe).- GIProbe
core class GIProbe
inheritsVisualInstance
(unsafe).- GIProbe
Data core class GIProbeData
inheritsResource
(reference counted).- Light
core class Light
inheritsVisualInstance
(unsafe).- Light2D
core class Light2D
inheritsNode2D
(unsafe).- Light
Occluder2D core class LightOccluder2D
inheritsNode2D
(unsafe).- Occluder
Polygon2D core class OccluderPolygon2D
inheritsResource
(reference counted).- Omni
Light core class OmniLight
inheritsLight
(unsafe).- Parallax
Background core class ParallaxBackground
inheritsCanvasLayer
(unsafe).- Parallax
Layer core class ParallaxLayer
inheritsNode2D
(unsafe).- Particles
core class Particles
inheritsGeometryInstance
(unsafe).- Particles2D
core class Particles2D
inheritsNode2D
(unsafe).- Particles
Material core class ParticlesMaterial
inheritsMaterial
(reference counted).- Reflection
Probe core class ReflectionProbe
inheritsVisualInstance
(unsafe).- Shader
Material core class ShaderMaterial
inheritsMaterial
(reference counted).- Spatial
Material core class SpatialMaterial
inheritsMaterial
(reference counted).- Spot
Light core class SpotLight
inheritsLight
(unsafe).- Sprite
core class Sprite
inheritsNode2D
(unsafe).- Sprite3D
core class Sprite3D
inheritsSpriteBase3D
(unsafe).- Sprite
Base3D core class SpriteBase3D
inheritsGeometryInstance
(unsafe).- Sprite
Frames core class SpriteFrames
inheritsResource
(reference counted).- TileMap
core class TileMap
inheritsNode2D
(unsafe).- TileSet
core class TileSet
inheritsResource
(reference counted).- Visual
Server core singleton class VisualServer
inheritsObject
(unsafe).- Visual
Shader core class VisualShader
inheritsShader
(reference counted).- Visual
Shader Node core class VisualShaderNode
inheritsResource
(reference counted).- Visual
Shader Node Color Constant core class VisualShaderNodeColorConstant
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Color Op core class VisualShaderNodeColorOp
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Color Uniform core class VisualShaderNodeColorUniform
inheritsVisualShaderNodeUniform
(reference counted).- Visual
Shader Node Cube Map core class VisualShaderNodeCubeMap
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Cube MapUniform core class VisualShaderNodeCubeMapUniform
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node DotProduct core class VisualShaderNodeDotProduct
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Input core class VisualShaderNodeInput
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Output core class VisualShaderNodeOutput
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Scalar Constant core class VisualShaderNodeScalarConstant
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Scalar Func core class VisualShaderNodeScalarFunc
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Scalar Interp core class VisualShaderNodeScalarInterp
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Scalar Op core class VisualShaderNodeScalarOp
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Scalar Uniform core class VisualShaderNodeScalarUniform
inheritsVisualShaderNodeUniform
(reference counted).- Visual
Shader Node Texture core class VisualShaderNodeTexture
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Texture Uniform core class VisualShaderNodeTextureUniform
inheritsVisualShaderNodeUniform
(reference counted).- Visual
Shader Node Transform Compose core class VisualShaderNodeTransformCompose
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Transform Constant core class VisualShaderNodeTransformConstant
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Transform Decompose core class VisualShaderNodeTransformDecompose
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Transform Mult core class VisualShaderNodeTransformMult
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Transform Uniform core class VisualShaderNodeTransformUniform
inheritsVisualShaderNodeUniform
(reference counted).- Visual
Shader Node Transform VecMult core class VisualShaderNodeTransformVecMult
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Uniform core class VisualShaderNodeUniform
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Vec3 Constant core class VisualShaderNodeVec3Constant
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Vec3 Uniform core class VisualShaderNodeVec3Uniform
inheritsVisualShaderNodeUniform
(reference counted).- Visual
Shader Node Vector Compose core class VisualShaderNodeVectorCompose
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Vector Decompose core class VisualShaderNodeVectorDecompose
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Vector Func core class VisualShaderNodeVectorFunc
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Vector Interp core class VisualShaderNodeVectorInterp
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Vector Len core class VisualShaderNodeVectorLen
inheritsVisualShaderNode
(reference counted).- Visual
Shader Node Vector Op core class VisualShaderNodeVectorOp
inheritsVisualShaderNode
(reference counted).
Enums§
- Baked
Lightmap Bake Error - Baked
Lightmap Bake Mode - Baked
Lightmap Bake Quality - CPUParticles
Draw Order - CPUParticles
Emission Shape - CPUParticles
Flags - CPUParticles
Parameter - CSGPolygon
Mode - CSGPolygon
Path Rotation - CSGShape
Operation - Canvas
Item Material Blend Mode - Canvas
Item Material Light Mode - Cube
MapFlags - Cube
MapSide - Cube
MapStorage - Directional
Light Shadow Depth Range - Directional
Light Shadow Mode - GIProbe
Subdiv - Light2D
Mode - Light2D
Shadow Filter - Light
Bake Mode - Light
Param - Occluder
Polygon2D Cull Mode - Omni
Light Shadow Detail - Omni
Light Shadow Mode - Particles2D
Draw Order - Particles
Draw Order - Particles
Material Emission Shape - Particles
Material Flags - Particles
Material Parameter - Reflection
Probe Update Mode - Spatial
Material Billboard Mode - Spatial
Material Blend Mode - Spatial
Material Cull Mode - Spatial
Material Depth Draw Mode - Spatial
Material DetailUV - Spatial
Material Diffuse Mode - Spatial
Material Emission Operator - Spatial
Material Feature - Spatial
Material Flags - Spatial
Material Specular Mode - Spatial
Material Texture Channel - Spatial
Material Texture Param - Sprite
Base3D Alpha CutMode - Sprite
Base3D Draw Flags - Tile
MapHalf Offset - Tile
MapMode - Tile
MapTile Origin - Tile
SetAutotile Bindings - Tile
SetBitmask Mode - Tile
SetTile Mode - Visual
Server Array Format - Visual
Server Array Type - Visual
Server Blend Shape Mode - Visual
Server Canvas Light Mode - Visual
Server Canvas Light Shadow Filter - Visual
Server Canvas Occluder Polygon Cull Mode - Visual
Server Cube MapSide - Visual
Server EnvironmentBG - Visual
Server EnvironmentDOF Blur Quality - Visual
Server Environment Glow Blend Mode - Visual
Server EnvironmentSSAO Blur - Visual
Server EnvironmentSSAO Quality - Visual
Server Environment Tone Mapper - Visual
Server Features - Visual
Server Instance Flags - Visual
Server Instance Type - Visual
Server Light Directional Shadow Depth Range Mode - Visual
Server Light Directional Shadow Mode - Visual
Server Light Omni Shadow Detail - Visual
Server Light Omni Shadow Mode - Visual
Server Light Param - Visual
Server Light Type - Visual
Server Multimesh Color Format - Visual
Server Multimesh Transform Format - Visual
Server Nine Patch Axis Mode - Visual
Server Particles Draw Order - Visual
Server Primitive Type - Visual
Server Reflection Probe Update Mode - Visual
Server Render Info - Visual
Server Scenario Debug Mode - Visual
Server Shader Mode - Visual
Server Shadow Casting Setting - Visual
Server Texture Flags - Visual
Server Viewport Clear Mode - Visual
Server Viewport Debug Draw - Visual
Server ViewportMSAA - Visual
Server Viewport Render Info - Visual
Server Viewport Update Mode - Visual
Server Viewport Usage - Visual
Shader Node Color OpOperator - Visual
Shader Node Cube MapTexture Type - Visual
Shader Node Scalar Func Function - Visual
Shader Node Scalar OpOperator - Visual
Shader Node Texture Source - Visual
Shader Node Texture Texture Type - Visual
Shader Node Texture Uniform Color Default - Visual
Shader Node Texture Uniform Texture Type - Visual
Shader Node Transform Mult Operator - Visual
Shader Node Transform VecMult Operator - Visual
Shader Node Vector Func Function - Visual
Shader Node Vector OpOperator - Visual
Shader Type