Struct gdnative_editor::EditorScenePostImport[][src]

pub struct EditorScenePostImport { /* fields omitted */ }

tools class EditorScenePostImport inherits Reference (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Feature flag

This type is behind the gdnative crate's editor feature flag.

Class hierarchy

EditorScenePostImport inherits methods from:

Tool

This class is used to interact with Godot's editor.

Methods

impl EditorScenePostImport
[src]

Creates a new reference to the same reference-counted object.

Inherited from Reference.

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Up-cast.

Up-cast.

Generic dynamic cast.

Trait Implementations

impl Debug for EditorScenePostImport
[src]

Formats the value using the given formatter. Read more

impl GodotObject for EditorScenePostImport
[src]

impl ToVariant for EditorScenePostImport
[src]

impl Drop for EditorScenePostImport
[src]

Executes the destructor for this type. Read more

Auto Trait Implementations