Enum gdnative_core::GodotError [−][src]
#[repr(u32)]pub enum GodotError { Failed, Unavailable, Unconfigured, Unothorized, PrameterRange, OutOfMemory, FileNotFound, FileBadDrive, FileBadPath, FileNoPermission, FileAlreadyInUse, FileCantOpen, FileCantWrite, FileCantRead, FileUnrecognized, FileCorrupt, FileMissingDependency, FileEof, CantOpen, CantCreate, QueryFailed, AlreadyInUse, Locked, TimeOut, CantConnect, CantResolve, ConnectionError, CantAcquireResource, CantFork, InvalidData, InvalidParameter, AlreadyExists, DoesNotExist, DatabaseCantRead, DatabaseCantWrite, CompilationFailed, MethodNotFound, LinkFailed, ScriptFailed, CyclicLink, InvalidDeclaration, DuplicateSymbol, ParseError, Busy, Skip, Help, Bug, PrinterOnFire, }
Variants
FailedUnconfiguredUnothorizedPrameterRangeOutOfMemoryFileNotFoundFileBadDriveFileBadPathFileNoPermissionFileAlreadyInUseFileCantOpenFileCantWriteFileCantReadFileUnrecognizedFileCorruptFileMissingDependencyFileEofCantOpenCantCreateQueryFailedAlreadyInUseLockedTimeOutCantConnectCantResolveConnectionErrorCantAcquireResourceCantForkInvalidDataInvalidParameterAlreadyExistsDoesNotExistDatabaseCantReadDatabaseCantWriteCompilationFailedMethodNotFoundLinkFailedScriptFailedCyclicLinkInvalidDeclarationDuplicateSymbolParseErrorBusySkipHelpBugPrinterOnFire
Trait Implementations
impl Copy for GodotError[src]
impl Copy for GodotErrorimpl Clone for GodotError[src]
impl Clone for GodotErrorfn clone(&self) -> GodotError[src]
fn clone(&self) -> GodotErrorReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Debug for GodotError[src]
impl Debug for GodotErrorfn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl PartialEq for GodotError[src]
impl PartialEq for GodotErrorfn eq(&self, other: &GodotError) -> bool[src]
fn eq(&self, other: &GodotError) -> boolThis method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Rhs) -> bool1.0.0[src]
fn ne(&self, other: &Rhs) -> bool1.0.0
[src]This method tests for !=.
impl Eq for GodotError[src]
impl Eq for GodotErrorAuto Trait Implementations
impl Send for GodotError
impl Send for GodotErrorimpl Sync for GodotError
impl Sync for GodotError