Macro gdnative_core::godot_nativescript_init [−][src]
macro_rules! godot_nativescript_init { () => { ... }; ($callback:ident) => { ... }; (_ as $fn_name:ident) => { ... }; ($callback:ident as $fn_name:ident) => { ... }; }
Declare the API endpoint to initialize nativescript classes on startup.
By default this declares an extern function named godot_nativescript_init
.
This can be overridden, for example:
ⓘThis example is not tested
// Declares an extern function named custom_nativescript_init instead of // godot_nativescript_init. godot_gdnative_terminate!(my_registration_callback as custom_nativescript_init);
Overriding the default entry point names can be useful if several gdnative libraries are linked statically to avoid name clashes.