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use crate::core_types::GodotString;
pub struct InitializeInfo {
    in_editor: bool,
    active_library_path: GodotString,
    options: *mut crate::sys::godot_gdnative_init_options,
}
impl InitializeInfo {
    #[inline]
    pub fn in_editor(&self) -> bool {
        self.in_editor
    }
    #[inline]
    pub fn active_library_path(&self) -> &GodotString {
        &self.active_library_path
    }
    #[inline]
    #[doc(hidden)]
    pub unsafe fn new(options: *mut crate::sys::godot_gdnative_init_options) -> Self {
        assert!(!options.is_null(), "options were NULL");
        let crate::sys::godot_gdnative_init_options {
            in_editor,
            active_library_path,
            ..
        } = *options;
        let active_library_path = GodotString::clone_from_sys(*active_library_path);
        Self {
            in_editor,
            active_library_path,
            options,
        }
    }
    #[inline]
    pub fn report_loading_error<T>(&self, message: T)
    where
        T: std::fmt::Display,
    {
        let crate::sys::godot_gdnative_init_options {
            report_loading_error,
            gd_native_library,
            ..
        } = unsafe { *self.options };
        if let Some(report_loading_error_fn) = report_loading_error {
            let message = format!("{}\0", message);
            let message = std::ffi::CStr::from_bytes_with_nul(message.as_bytes())
                .expect("message should not have a NULL");
            unsafe {
                report_loading_error_fn(gd_native_library, message.as_ptr());
            }
        }
    }
}
pub struct TerminateInfo {
    in_editor: bool,
}
impl TerminateInfo {
    #[inline]
    #[doc(hidden)] pub unsafe fn new(options: *mut crate::sys::godot_gdnative_terminate_options) -> Self {
        assert!(!options.is_null(), "options were NULL");
        let crate::sys::godot_gdnative_terminate_options { in_editor } = *options;
        Self { in_editor }
    }
    #[inline]
    pub fn in_editor(&self) -> bool {
        self.in_editor
    }
}