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#![feature(proc_macro)]
extern crate gdnative_macros;
pub extern crate gdnative_sys;
pub use gdnative_sys::core_types::*;
use std::ffi::{
CString,
};
use std::panic::catch_unwind;
use std::boxed::Box;
pub use gdnative_macros::godot_export;
#[allow(non_camel_case_types)]
type void = std::os::raw::c_void;
pub trait GodotObject where Self: std::marker::Sized + std::panic::RefUnwindSafe, Self: GodotObjectRegisterMethods {
unsafe extern "C" fn _new(p_instance: *mut gdnative_sys::godot_object, _: *mut void) -> *mut void {
if let Ok(r) = catch_unwind(|| {
Box::into_raw(Box::new(Self::new())) as *mut void
}) {
r
} else {
println!("new panicked! ending the process");
std::process::exit(1);
}
}
fn new() -> Self;
unsafe extern "C" fn _destroy(p_instance: *mut gdnative_sys::godot_object, _: *mut void, p_data: *mut void) {
let ref mut this = *(p_data as *mut Self);
if let Err(_) = catch_unwind(|| {
this.destroy();
}) {
println!("destroy panicked! ending the process");
std::process::exit(1);
}
}
fn destroy(&self) {}
}
pub trait GodotObjectRegisterMethods {
fn register_methods();
}
pub unsafe fn register_godot_class<T: GodotObject>(class_name: &str, derives: &str) -> Result<(),()> {
gdnative_sys::godot_script_register_class(CString::new(class_name).unwrap().as_ptr(), CString::new(derives).unwrap().as_ptr(),
gdnative_sys::godot_instance_create_func{
create_func: Some(T::_new),
method_data: std::ptr::null_mut(),
free_func: None
},
gdnative_sys::godot_instance_destroy_func{
destroy_func: Some(T::_destroy),
method_data: std::ptr::null_mut(),
free_func: None
});
Ok(())
}
#[macro_export]
macro_rules! generate_gdnative_init {
( $($t:ident),* ) => {
#[no_mangle]
pub unsafe extern "C" fn godot_native_init(options: *mut gdnative_sys::godot_native_init_options) {
use godot::GodotObjectRegisterMethods;
$(
godot::register_godot_class::<$t>(stringify!($t), "Node").unwrap();
$t::register_methods();
)*
}
}
}