pub type Quat = TypedRotation3D<f32, UnknownUnit, UnknownUnit>;Aliased Type§
#[repr(C)]pub struct Quat {
pub i: f32,
pub j: f32,
pub k: f32,
pub r: f32,
}Fields§
§i: f32Component multiplied by the imaginary number i.
j: f32Component multiplied by the imaginary number j.
k: f32Component multiplied by the imaginary number k.
r: f32The real part.